HeatherL Posted May 21, 2017 Share Posted May 21, 2017 These animals are beautiful. I especially like the Musk Ox & the Sarcosuchus, very realistic. Thank you! Link to comment Share on other sites More sharing options...
pukkie Posted May 25, 2017 Share Posted May 25, 2017 I can't believe we now have a decent musk ox to play with Link to comment Share on other sites More sharing options...
HeatherL Posted May 25, 2017 Share Posted May 25, 2017 I know! I had so much fun playing with it in my test zoo! Link to comment Share on other sites More sharing options...
Wolverale12 Posted June 26, 2017 Share Posted June 26, 2017 Does this work with foliage as well btw? Link to comment Share on other sites More sharing options...
(Designer)HENDRIX Posted June 26, 2017 Author Share Posted June 26, 2017 It should. I haven't tested it without animations, but it would take just a few code edits to make it work for static things. Link to comment Share on other sites More sharing options...
HeatherL Posted June 26, 2017 Share Posted June 26, 2017 In your very first post there are 4 animals shown. Are you planning to finish the other three? Link to comment Share on other sites More sharing options...
(Designer)HENDRIX Posted June 26, 2017 Author Share Posted June 26, 2017 Not really, as those were just tests to illustrate the capabilities of the script. I never rendered more than what you saw there. But the models and animations for these Zoo Tycoon 2 animals are all available, so everybody can take them and easily convert them to ZT1 sprites using my addon. ;) Link to comment Share on other sites More sharing options...
Wolverale12 Posted June 26, 2017 Share Posted June 26, 2017 It should. I haven't tested it without animations, but it would take just a few code edits to make it work for static things. What would I need to edit to make it work with static objects then? Link to comment Share on other sites More sharing options...
(Designer)HENDRIX Posted June 30, 2017 Author Share Posted June 30, 2017 Ok, code is updated. Download and install v02. If no animations are detected in a blend file, it is considered to be an object. [This would probably be problematic if somebody wants to create an animated object] Objects are then rendered for different views than animals [sE, SW, NE, NW], and without shadow on the ground. The rest of the procedure is as usual. Link to comment Share on other sites More sharing options...
(Designer)Z.Z. Posted June 30, 2017 Share Posted June 30, 2017 Wow, this is so far ahead of where I am in designing.... Nice work! Link to comment Share on other sites More sharing options...
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