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Guests don't seem to like Binturong aka Bearcat. In a test zoo guests walk to exhibit take a look, turnaround and walk off. Might this have something to with not being a guest's favorite animal? Or a low setting in large pack folder?
- Today
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We're expanding the scope of this pack to be more about sustainability than just windmills and solar panels. I've finished some compost bins that function identically to the compost building except users wait outside instead of inside, since, well, there is no inside.
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Good to see they already exist. Those are nice and they would fit nicely with these items.
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Yeah I was just thinking then other day that Vondell already made some great looking port-o-potties. Coincidentally, not a sentence I ever thought I’d need to write out.
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I found these: Vondell's Portable Restrooms
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I thought someone had done them???
- Yesterday
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Suggestion: Port-O-Potties.
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That is beautiful! I could see such a thing existing in the real world. And I love the earthy, western style of it!
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That makes sense. I wouldn't go on a ride at Six Flags twice in one visit. Not normally.
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Yep you gotta watch that. Leave even a 1/4 tile anywhere round the edge and they will all pile onto it and then be stuck cos they will not get back in the water. It is quite amazing how many peeps the game can trap on a tile this way. Fun to watch when you clear the path to escape. It has to do with swimming being an Attraction. Once a guest has used an attraction it does not repeat it. So once they leave the water the Attraction visit is over so they will not get back in the water.
- Last week
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I think all humans in ZT1 are simpletons, to be honest.
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I thought my guests really, really loved this one Swim Shack experience. I then bouy fenced to stop them climbing up the beach instead of exiting thru the shack. I remembered my beautiful yellow & green themed zoo years ago where guests milled around rather exiting the water show area. So I took down a couple squares of floating fence next to the shack. I don't if they were very pruned or very tired but I counted 15 dashing across the sand and taking the exit. Hope they got the right clothes.
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Ahem. When in the course of ZT1 events we made great and humorous suggestions. If it was not suggested then I want to do it now; a box to click labeled "Animal too stupid eat." Some peafowl complain even when heaps of food are 1 sq away. I didn't move animal. That is just where the food landed. Dusky Sharks complain a lot, too. Guess poking a shark in the butt could increase employee turnover. Other "favorite" lazy eaters?
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Working hard on the backstage props pack and have finished several already. It's actually enjoyable because I don't have to worry about animating anything. I haven't shared everything here so I'll leave some for surprises on release. One thing I wanted to do though was make these idle stacked animal crates so you can stage an area that looks like it's where they prep these crates, but I didn't want to use the sprites from the game because I wanted the shadows to look right when they're stacked. So I modeled one: Here it is rendered: Close enough I think lol. Happy to hear suggestions for backstage props you'd like to see. These are fun to make.
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VNDragonV2 started following VNDragon's ZT1 Projects
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@MarineIguana97 Nếu muốn thì mình có thể gắn plaque giúp. Tuy nhiên có 2 vấn đề: một là Zoo Tycoon giới hạn lượng màu được hiển thị, nên chỉnh một phiên bản HD hơn cũng không có giá trị. Thứ hai là con trong ảnh chế là cá đao hiện đại, không có chung nhóm và chung hình thái với Onchopristis. Hiện tại trên phim ảnh chỉ có bản Walking with Dinosaurs 2025 là phục dựng đúng. @Zarawatto since you are on here more often can you ping me on Discord whenever they reply?
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My Mexican food stands are now available for download at ZooBerry. Shout out to Jay for all of the help with the configuration. https://www.zooberry.org/mods/zt1/objects/theme-packs/aventura-folklorica/
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Some people is right about their criticism on Jurassic Park, but for most of us, this was our first attachment ever around palaeonthology and dinosaurs in general... So, let me do a humble remembrance In memoriam Sam Neill Two dinosaurs I wanted to import since some time ago: Tsintaosaurus Miragaia You might call these two the spiritual successor of SaiLords of Land & Water since they were part of the original idea. I'm probably adding some more and releasing them as the ultimate version of the pack that I swore to and never finished. Until then, happy download. I expect nobody else dies for me to catch some willpower. ZwMiragaiaV1.ztd ZwTsintaoV1.ztd
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Final graphics for the water tank and also for a proper sense of scale next to the guests.
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All of the Mexican food stands are finished and ready for release. Just waiting on a lang file update to get published that they depend on, but they'll be on ZooBerry soon! Moving on to finishing my other projects. I was working on a Backstage Megapack and I think I've learned a lot from the food stands how to match the artstyle with the game a bit better, so I'll be redoing all of the renders before release. Here are the final animal transport vehicle graphics:
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These look great!
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They can't buy food there. They work like a bench or picnic table. Guests go there to eat what they bought at a stand.
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I was surprised by the number of guests choosing the food cottage because I thought of it as only open to guests buying food. Also many guests with trash in their pocket surveys.
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ZooTycoon1Lover joined the community -
Forest Elephant by rightEyElash has been updated. Updated by Jay on July 10, 2026 to link to ZT's graphics and sounds instead of using copies, to have the animal walk slower than the speed it runs, to allow showing the preferred foliage tooltip for females and young, to have the young like the same type of exhibit as the adults, to have the animal do sounds in the same situations as ZT's African elephant, to allow ZT to check more often if an escaped animal was hit by a tranquilizer dart, to remove unnecessary files and configuration lines, and to fix grammar, punctuation, spacing, and a typo in the animal info. Notes: The configuration of this elephant is mostly the same as ZT's African Elephant. Its behavior might seem different because of ZT's intentional randomness. But there are a few differences. This forest elephant wants rainforest things instead of savannah. Its speed is slower than the African Elephant, because forest elephants in real life tend to be smaller and also have to move slower through forests than in open savannahs. This forest elephant does not go over jumpable fences. This forest elephant costs more. Like the African Elephant, this elephant wants elephant shelters and swinging log toy. But those are configured to be used only by ZT's elephants. So the forest elephant will not use them, but will be happy with them in the exhibit. Also, many user made animals that were made in the early days of ZT are configured to like itself by a high amount. That is true with this one as well. The problem with that is the smiley face may be given when it shouldn't. Like the African Elephant, the forest elephant wants no more than 6 in its exhibit. Adding more will give a smiley face when it shouldn't and might seem like everything is okay when it is not. That was not changed when this animal was updated in case there are existing zoos that are relying on it. So try not to have more than 6 in an exhibit.
