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Create your own working buildings with these configured doors.

 

Start by creating your own building using the terrain tools, fences, pre-made walls (such as the brick walls or wooden slat walls) and roofs (or try a path in place of one of the pre-made roofs).

 

Place one of the configured doors against your building to make it a working restaurant, bathroom or gift shop! If you like, add one of the small signs (found in the scenery menu) outside to let your guests know what kind of building they're entering. The signs are walkable, so you don't have to worry about trapping guests in your new buildings.

 

Each type of door is configured to match the in-game equivalent:

 

 

The restaurant door holds 12 guests and serves the same fare as the in-game family restaurant. It will take care of guests' hunger, bathroom, energy and drink needs.

 

 

The family restroom door holds 8 guests.

 

 

The gift shop door holds 10 guests and sells the same items the original Zoo Tycoon gift shop sells.

 

 

*NOTE: Because these doors are linked to the in-game IDs, you will not need to download an updated lang.dll. For the same reason, if you rotate the zoo map or rotate the purchase menu, your selection (in the purchase menu) will hop to the in-game bathroom (or restaurant or gift shop). Simply re-select the door you want to place.


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Guest marens

Posted

Great revenue makers -- I've put them as suggested above, but also on show grandstands, exhibit fences, and scenery. Make an 'observation area' into a restaurant or two.

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