About This File
Author: Jay
Keywords: faster animal and object availability
Release date: August 10, 2022
Most current ztd date: July 29, 2022
Zip size: 477 bytes
Compatibility: All game versions
Description: Other than MM's Kids Map, all ZT freeform maps have animals and objects become available at the start of certain game months. Some special animals and objects need certain tasks to be done to make them available. This ".ztd" makes all animals and objects available immediately, including the special animals and objects. Normally, there are some animals and objects that need their research to be completed before they become available. This ".ztd" makes those available immediately as well. However, because of the way ZT works, if the game is saved and reloaded, those animals and objects are usually no longer available until their research is done, even while the ".ztd" continues to be used. So if those are needed to be available again, research can be completed or the "Unlock everything" button in developerMenuHack.ztd can be used or HaveAllResearchCompletedByJay.ztd can be used.
Other ways to make animals and objects available is to use developerMenuHack.ztd, MMFreeformUnlock.ztd, or ZooAdminMapEditor.ztd. The preferred way to make all things available is to use the "Unlock everything" button that is made available by developerMenuHack.ztd. That is the button that was used by the developers of ZT to make all things available. That "Unlock everything" button also has the advantage over HaveAllThingsAvailableByJay.ztd, MMFreeformUnlock.ztd, and ZooAdminMapEditor.ztd in that it can be clicked at the spur of the moment while in ZT instead of when a zoo is loaded. And developerMenuHack.ztd has the advantage over ZooAdminMapEditor.ztd in that it makes 7 of DD's rubble pieces available instead of only 1. Neither HaveAllThingsAvailableByJay.ztd nor MMFreeformUnlock.ztd make DD's rubble pieces available because ZT has them configured to be in the Developer menu instead of any other purchase menu. developerMenuHack.ztd also makes other developer objects available that HaveAllThingsAvailableByJay.ztd and MMFreeformUnlock.ztd do not. Although developerMenuHack.ztd is the preferred way to make all things available, it is okay if people use HaveAllThingsAvailableByJay.ztd or MMFreeformUnlock.ztd instead to make all things available. Neither HaveAllThingsAvailableByJay.ztd nor MMFreeformUnlock.ztd are hacks. But between the two, HaveAllThingsAvailableByJay.ztd is preferred over MMFreeformUnlock.ztd. HaveAllThingsAvailableByJay.ztd is more efficient. Also, HaveAllThingsAvailableByJay.ztd can make some user made things available that would not be available without using something else.
If your ZT has a dlupdate folder, place HaveAllThingsAvailableByJay.ztd in ZT's dlupdate folder. Otherwise put HaveAllThingsAvailableByJay.ztd in ZT's Updates folder. Since saved games do not remember what things have been made available, HaveAllThingsAvailableByJay.ztd has to remain in ZT's folders if you want the things to continue to be available. So although HaveAllThingsAvailableByJay.ztd is not a hack, if you have your ZT set up to work with a hacks folder, you can put HaveAllThingsAvailableByJay.ztd in that hacks folder instead of the dlupdate or Updates folder.