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Rainbow Tunnel by Yellowrose and Jay

 

Add a little adventure for your zoo guests with this rainbow inspired Tunnel. The tunnel is water placeable. It uses a snippet of "Over The Rainbow" from "The Wizard Of Oz". It will be used for fun or for energy and will give a guest an energy boost of 30 (out of 100).

 

Screenshots: Seen here combined with 2 of the Rainbow arches available with the Oz theme expansion.

 

Here are the messages it uses:
2861, "Rainbow Tunnel"
32861, "While strolling leisurely through the rainbow tunnel, guests will learn how rainbows are created and under what circumstances the best formations occur."
57861, "the Rainbow Tunnel"
63231, "I wonder if I will see happy little bluebirds flying beyond this rainbow tunnel."

It is suggested that you put concrete terrain in the center of your water terrain and place your path on the concrete.

QuoteFern: in order for terrain not to blend under paths and buildings use the concrete terrain


Jay: Original idea - configuring - music
Yellowrose: Graphics & Rotations
Fern & the guild designers: for input and suggestions along the way.

And a very special thanks to RCT2 designer MidwestboyinLA for his OZ creations that made this EXP possible. His creations were available at rctmart.com (link removed as site no longer exists).

Special Usage Note

When using the tunnel in a zoo where an OZ themed area is, remember this tunnel is configured as a building where guests enter one side and exit at the other. This is not configured as an arch, so you will need to have an alternative route with a path for guests to exit your OZ themed area. Only arches permit guests to walk both ways through them. Buildings configured as attractions, for the most part, will only be visited once by a zoo guest.

 

Note - langZA03.dll dated November 26, 2007 or later is needed for the messages

 

Date Added : Originally released January 31, 2008

Current ztd date : August 21, 2013

Updated by Jay on August 21, 2013 to get around a problem that MM and CC have that can cause them to make more in-game objects available sooner than expected.


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