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Guest coaimhe
Posted

...pops head over monitor...

 

...I saw someone on here talking about making small spots so keepers can't escape, but cannot remember where I saw it...help...

 

...disappears behind monitor

gem_del_mar
Posted

Not sure where it is either, though all you need to do is give

your keeper at less 3 squares of land in just box them in with

anything that can't walk through. Most use rocks, some trees

work, statues and water works all so as long as you're not using

the hack that allows the keepers to swim. Some place the gate

a few square into the exhibit so you have the gate, two sides of

exhibit fence on either side and then place a rock or a statue in

that gap a few squares back for the keeper is now trapped and

can't wander your zoo. If I have you confussed just let me know

and I'll post a screenshot for you.

Guest coaimhe
Posted

...nope, I get it, I was only using one square, and that may not have been enough for them to "reset" or whatever, thanks...

 

ZK

  • 4 weeks later...
Guest Caddienoah
Posted

I've heard of this in other posts...so as I read it all one needs is three squares in front of the gate...to reset the keepers duties...can you post a screen...I think I'm a bit confused...

 

:JC_see_stars: :unsure: :moosey2: :unsure: :JC_see_stars:

Posted

Caddie here are a few emptyexhibits but they give you some idea of what is being talked about these were done quickly just for this ques.

post-12370-1219276329_thumb.jpgpost-12370-1219276368_thumb.jpg

Posted

You can also have them go from one exhibit to the other by building the exhibits right next to each othert and instead of putting the gate on a path side of the fence put it in the center of the wall between the 2 exhibits.

 

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