fountain Posted 10 hours ago Posted 10 hours ago Guests don't seem to like Binturong aka Bearcat. In a test zoo guests walk to exhibit take a look, turnaround and walk off. Might this have something to with not being a guest's favorite animal? Or a low setting in large pack folder?
Fern Posted 8 hours ago Posted 8 hours ago The guests favourite animal is chosen from all the animals in Zoo Tycoon so it could be any ingame animal or any user made animal. It seems random the way that is chosen. ZTUF used to do a birthday contest where you had a hour (or maybe 2) to make an exhibit for the first guests favourite animal. I remember restarting my zoo a couple of times cos I got something notoriously difficult. Exhibit Construction: Number of animals allowed per exhibit: 1-10 with 10 squares for each adult Exhibit size (for 2 adults): 20 grid squares Terrain (for exhibit with 20 grid squares): 13 Rainforest Floor, 2 Dirt, 4 Grass, 1 Fresh Water Foliage (for exhibit with 20 grid squares): 3 grid squares should contain foliage. Foliage that would give the most happiness: Foxtail Palm Tree Since this is a small plant, greatest happiness will occur if each of the 3 grid squares contains 4 of this plant. Rocks (for exhibit with 20 grid squares): 4 Small Rock, which is its most liked rock Elevation: Of the 20 squares, 0 nonadjacent squares should be elevated 1
Truly_happy Posted 2 hours ago Posted 2 hours ago I think there is a setting in the code for animals that determines how "attractive" ithey are, meaning how much the guests will enjoy seeing each animal. I took advantage of this feature to test if tour guides were really worth it. I used the wildebeest instead of the African lion because the guests didn't really care for the wildebeest. In contrast, they all love the lion! If you'd like to know, the tour guide did increase guest happiness when all the people had to gawk at was a lame undulate.
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