Hello all! Been a bit since I've updated this. I took a short pause on this particular project in order to practice with Blender more. Did some practice sculpting, learned some tricks, all that.
But with that, I realized there was stuff I still needed to do with the little monster's sculpt and mesh before I could animate. So I removed the armature I had and went back to sculpting! Now I'm tidying up the meshwork with retopology (as seen in the pic).
Trying to learn things one step at a time! But I should at least have the static model going soon