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Showing content with the highest reputation on 02/24/2026 in Posts

  1. Uintatherium Eohippus Diatryma Heptodon, Helaletes and Presbyornis Moeritherium and Apidium Arsinoitherium Palaeoloxodon falconeri Paraceratherium Megaloceros giganteus Llallawavis Tapirus augustus And that concludes the tour.
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  2. Last but not least there are two fish tanks, which feature Mawsonia, Schizorhiza, Onchopristis numida and Onchopristis dunklei.
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  3. I don't know Serpy's way, but mine is as follows: Build a terrestrial exhibit, with space for tanks to wrap around it. Note that I'm using invisible wall here. Build two tanks to wrap around the exhibit. Careful with your fence placement so that you don't accidentally swallow the land exhibit in the middle. Merge the two tanks, then raise the exhibit up to their level. You will notice that the connecting ramp would not form around the edge between land and water as long as you have 2 fences against each other. Delete all BUT ONE of your land fence pieces. If you delete every land fence piece the land exhibit will be turned into a tank. This is where the invisible fence comes into play.
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  4. These tips are from Wisco's Zoo Tycoon * Guests can see in a range of 10 tiles. The more animals they see in this range, the better. But these animals must be happy to keep the guests happy. * Every animal house has different attractions. You can change the attraction of an animal house by clicking on the house. This opens an info box. Then, click on an icon that looks like a notepad. Note that these attractions must be researched first before you can use them! * The compost building generates $ 50 for every pile of raked poo. And if you have the Dino Digs expansion, you will get $ 100 for every pile of raked dino poo! * Every guest has his/her favorite animal. Seeing this animal in your zoo will increase that guest's happiness! You can check a guest's favorite animal in his/her information panel, by clicking on the guest. * Don't hire maintenance workers in the first months of a game, because they will have little work and you must pay them anyway! Also, don't start the game by building food/drink-stands, because it takes a while before a guest becomes hungry/thirsty when he/she enters your zoo. More important is it that you have to pay upkeep-costs for these food/drink-stand, so you can save money if you wait to build the food/drink stands. The same for restaurants. * A hamburger stand is twice as filling as a hotdog stand but does not stimulate the thirst as much.
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