joesquad117 Posted September 29 Posted September 29 Does anyone know of any good animal bone/skeleton mods?
Fern Posted September 29 Posted September 29 The creepy hand lamp is another that is a graphical problem not a rotation one I think.
Fern Posted September 30 Posted September 30 Re Zootekenstein Castle Jay had this to say another time it was queried: The problem is a frame count mismatch for both the idle and the used animations. In the case of the idle, 3 views have 7 frames and 1 view has 6 frames. If the zoo is rotated when ZT is showing the 7th frame, there is no 7th frame in the 1 view and it becomes invisible. If ZZ keeps rotating the zoo, eventually it will become visible, when the zoo is rotated while one of the other frames is shown.
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