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AnimalsCCEasyHackbyZootan.


Jacquie

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Jacquie

Hey guys do any of you know what would cause conflict with this particular hack? I was setting up a new zoo, and thought I'd start nice and easy with an African Elephant and the ZK was telling me there wasn't enough brown stone(?) not enough sand (elephants I don't think like much if any sand? And no matter how hard I try, I can't get them happy. So I've removed this particular hack until I can figure out what it is conflicting with. 

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Goosifer

It might not be a conflict. Looking at the config, it looks like this mod is doing a bit more. For the elephant specifically it seems to give it massive preference for Sand and Dirt, among other terrain.

 

Original:

[cSuitableObjects]
;Desert
v = 9409
v = -10

[cCompatibleTerrain]
;Sand
v = 2
v = 10
;Dirt
v = 3
v = 10

 

Zootan's Hack:

[cSuitableObjects]
;Desert
v = 9409
v = 3

[cCompatibleTerrain]
;Sand
v = 2
v = 100

;Dirt
v = 3
v = 100
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Jacquie
36 minutes ago, Goosifer said:

It might not be a conflict. Looking at the config, it looks like this mod is doing a bit more. For the elephant specifically it seems to give it massive preference for Sand and Dirt, among other terrain.

 

Original:

[cSuitableObjects]
;Desert
v = 9409
v = -10

[cCompatibleTerrain]
;Sand
v = 2
v = 10
;Dirt
v = 3
v = 10

 

Zootan's Hack:

[cSuitableObjects]
;Desert
v = 9409
v = 3

[cCompatibleTerrain]
;Sand
v = 2
v = 100

;Dirt
v = 3
v = 100

Well that makes sense, but why rainforest? I've never seen that, or brown stone? 

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Goosifer

I'm guessing the tradeoff to having an animal enjoy all terrain is that its needs will also be a bit unpredictable because they'll want a bit of everything. The list below shows all of the terrain that elephants are 100% compatible with using this hack. I assume it's the same for the rest of the animals in the mod.

 

; grass
; savannah grass
; sand
; dirt
; rainforest floor
; brown rock
; gray rock
; gravel
; snow
; fresh water
; salt water
; deciduous floor
; waterfall
; coniferous floor
; concrete
; asphalt
; trampled

 

I don't know exactly how the game does its math for terrain needs, but if Fern and Jay can explain it to me maybe I can whip up a modernized version if folks are interested.

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Jacquie
10 minutes ago, Goosifer said:

I'm guessing the tradeoff to having an animal enjoy all terrain is that its needs will also be a bit unpredictable because they'll want a bit of everything. The list below shows all of the terrain that elephants are 100% compatible with using this hack. I assume it's the same for the rest of the animals in the mod.

 

; grass
; savannah grass
; sand
; dirt
; rainforest floor
; brown rock
; gray rock
; gravel
; snow
; fresh water
; salt water
; deciduous floor
; waterfall
; coniferous floor
; concrete
; asphalt
; trampled

 

I don't know exactly how the game does its math for terrain needs, but if Fern and Jay can explain it to me maybe I can whip up a modernized version if folks are interested. Right now I'm assuming that the elephant will want a bit of everything to be happy, but I could be wrong.

Wonderful thank you so much. I get it now. A modernised version would be awesome, but now I understand. It makes a whole lot more sense now. Thanks for explaining that for me!

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Goosifer Have a look at the various baby animal packs at ZA. They were done to use any terrain too I think. And Jay would understand habitats better than most.

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Goosifer

Thanks. We'll need EMU to support animals but should be doable soon.

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