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  1. Savannahjan

    Savannahjan

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    pukkie

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  3. Vondell

    Vondell

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    Fern

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Popular Content

Showing content with the highest reputation since 04/19/2025 in Posts

  1. A small detour while I am still working on finishing up the new greenhouse roof and wall building set -- something I have wanted for a while that isn't the most exciting item in the world, an ordinary-looking plastic portable restroom. And a preview of what is to come soon!
    8 points
  2. ah but thjere is more my zoobuilding friend soo much more Toodlepops Africa Exhibit https://www.ztcdd.org/DG/index.php?topic=5150.0 Dr Ricks Egyptian Aviary https://www.ztcdd.org/DG/index.php?topic=5070.0 This designer also made a scenery AviaryNile Aquariumand an Oryx Breeding Center https://www.ztcdd.org/DG/index.php?topic=5364.0 https://www.ztcdd.org/DG/index.php?topic=5127.0 https://www.ztcdd.org/DG/index.php?topic=5098.0 An Addax Family Rock and an Egyptian Oasis https://www.ztcdd.org/DG/index.php?topic=5096.0 https://www.ztcdd.org/DG/index.php?topic=5402.0 Fern created some smaller termite rocks so you can vary with the ingame one in sixes which is pretty cool https://www.ztcdd.org/DG/index.php?topic=5147.0 GiraffeLamp and Rhino displaycase by Ryno https://zootekphoenix.com/forums/files/file/815-giraffe-lamp-by-ryno/ https://zootekphoenix.com/forums/files/file/1157-rhino-showcase-by-ryno/ LeopardTree by BigCatKeeper https://zootekphoenix.com/forums/files/file/852-leopard-tree-by-bigcatkeeper/ A Lion zoomap by CDL https://zootekphoenix.com/forums/files/file/3022-lions-pride-map-by-cdl/ And definitely check out here https://zootekphoenix.com/forums/files/category/54-statues/ for the isometric view animal statues and Missy,s statues That will help you along quite a great deal I hope and have fun playing
    3 points
  3. Roaring Lion Retreat
    3 points
  4. Yes, it is the end of an era. Cricket and Fern are working diligently to transfer all the ZA ZT1 downloads here, and the ZT2 content will be hosted by ZooBerry and Goosifer. It will take some time to get everything squared away, so thanks everyone for your patience.
    2 points
  5. It is easy enough to unpack unless you want the paths each as separate ztds. But for all the paths just extract the "paths" folder and the 6 path cfgs. Zip them up and save as ztd. If you want all the files as separate ztds then cricket or I can do that. Especially if others want it as well.
    1 point
  6. View File Vondell's Portable Restrooms A mundane, plastic portable restroom for your lower-budget zoo builds and backstage areas. Functions as a normal restroom for guests, with a capacity of 2 (same as ingame Small Restrooms). Submitter Vondell Submitted 05/08/2025 Category Restrooms  
    1 point
  7. Not just see dear friend I so totally gotten it Thank you girls
    1 point
  8. Pm me the file when changed From Jay That is not correct. Since the file was not released yet, VoPtbRrm.ai should be renamed to VoPtbRrm.ucb and then bldg-voptbrrm.cfg should be deleted. Although not related to the above, the following changes should be done in VoPtbRrm.ucb: - cHeight should be 3 instead of 2 so that guests cannot see through it. - "cIsColorReplaced = 0" can be removed, since that is the default. - "cUseNumbersInName = 0" should be removed because ZT's buildings such as restrooms are numbered. - I would have used higher cPurchaseCost and cUpkeep to be consistent with ZT's Restroom, but those are subjective. EstheticBonus values are also subjective. The Guide I mentioned says how I determine those subjective settings, but the Guide can be confusing. So it is up to Vondell whether or not to adjust any of those subjective things. In addition, "unlock-restroom.scn" should be renamed to "unlockrestroom.scn" so that it does not unlock more than expected.
    1 point
  9. Have had a look at it. Most buildings are done using a ucb these days. Since it has not been released, as far as I know part of what Jay says may be irrelevant. From Jay: "unlock-restroom.scn" should be renamed to "unlockrestroom.scn" so that it does not unlock more than expected. cHeight should be 3 instead of 2 so that guests cannot see through it. "cIsColorReplaced = 0" can be removed, since that is the default. "cUseNumbersInName = 0" should be removed because ZT's buildings such as restrooms are numbered. I would have used higher cPurchaseCost and cUpkeep to be consistent with ZT's Restroom, but those are subjective. EstheticBonus values are also subjective. It would have been more efficient if it was a ".ucb" instead of ".ai", but I assume this has been released. So changing that now can affect saved games, being that upper case letters are used inside the bldg cfg file. Since these things and other things are talked about in ZKL's "Configuring Restrooms Using ZT IDs Guide", Vondell may not have seen that guide and, therefore, should be given a link to it. But as I was typing this, ZKL went down. That guide is also at DG: http://www.ztcdd.org/DG/index.php?topic=4152.0
    1 point
  10. You can start with this guide. https://www.lunamanar.com/zklounge/viewtopic.php?p=189 .uca (user-created animal) is the attribute file for mods, the base animals will use a format called .ai instead.
    1 point
  11. I am so excited to use those roof pieces!
    1 point
  12. This fence set is now approved and available to use! https://zootekphoenix.com/forums/files/file/5797-vondells-modern-wooden-fences-combined/ In the end we decided to use the custom Long Life Fence and Decorative Fence tooltip strings. There might be some other interesting things here in this screenshot ...
    1 point
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