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Showing content with the highest reputation since 09/09/2026 in Posts

  1. Gothic fence anyone Still needs a few color and gate size adjustments but I'm liking how it's coming out
    4 points
  2. @HeatherL I got the young bison to use a separate palette now, but I can't seem to introduce sexual dimorphism to the adult bisons. We are still lacking resources on hex editing, but theoretically this should be possible since Jymn did a number of them. Anyway, I sidequested a little bit. This is a hack that I have configured a while ago but only got around to compiling them into a file just now upon a request from Khaydar. Underwater volcanoes are well-known, and they spew lava right to the ocean floor despite all that water pressure above them, so it stands for reason that we should be allowed to place the volcanoes ingame underwater too. Another structure associated with volcanic activity on the ocean floor is the hydrothermal vent. Sadly we don't quite have anything like that in the game yet. I decided to chuck the existing steam vents and geysers too so they can function as makeshift hydrothermal vents. Aside from tank compatibility, I also made them exhibit neutral, indestructible, and reduce their footprints for easier landscaping. I know some users prefer new items over hacks. While I don't have time to turn these into unique items, anyone who want to do so are welcomed to take a jab at them. Otherwise, the hack should have no impact on your old zoos. Credits to Pixigger's Exhibit Scenery for inspiring me to find ways to make more existing scenery items exhibit-friendly. The file has been submitted to Zooberry and should be available soonish. Here is an example enclosure, as a bonus.
    3 points
  3. Gibbon toy use sprites, (toy sprite not included)
    3 points
  4. One detail I just noticed is that I accidentally deleted some path in the historic extinction hall. Fixed that now.
    3 points
  5. 3 points
  6. Made some very subtle changes to the texturing. I'm really hoping this fixed some of the blurring, especially around the gargoyles. It might have lost some detail as a result, but what can ya do.
    2 points
  7. So cool! I love having new fences :D This is one I will definitely use often!
    2 points
  8. It can get better. Every proper Zoo Tycoon zoo needs this at least once.
    2 points
  9. Halloween is coming. This would be great for a graveyard or haunted house.
    2 points
  10. From Jay: Since Jm_OstrichDimorph_Hack.ztd has f.pal and y.pal, most likely ZT Studio was used. It is also possible to use a hex/binary editor, which is how it was done before ZT Studio existed, but it is a lot of work. It involves renaming the new f pal file to have the same number of letters as ZT's pal file, copying the m animations to a f folder, changing all ani files in the f folder to use f instead of m, using a hex/binary editor to change all animations in the f folder to use the new pal file, and having the uca file use "f = animals/.../f" instead of "f = animals/.../m". As for having a volcano use ZT's animations but with different characteristics, using a new internal name isn't much more than a hack. That would be renaming volcano.ai to volcavnd.ucb, changing "idle = idle" to "idle = objects/volcano/idle/idle.ani", changing "used = used" to "used = objects/volcano/used/used.ani", and changing the cPurchaseCost setting to make it obvious which is which in the purchase menu. From me: I can do all the underwater stuff easily without making it a hack same as I did all the foliage so it is not dead on land. I have been thinking of recolouring some of the vents anyway.
    1 point
  11. We got permission from her family after she died in a car accident. Her files were updated and we also created some memorial files for her as well.
    1 point
  12. That sounds way less complicated but way more tedious than I expected. I might do that when I feel like. I also realized just now I forgot to take proper screenshots of the polar area, so I'll do that next time I start the game.
    1 point
  13. No I have not updated the DD post but the updated deer is available at the Design Guild in the link I added. See the post above the one you quoted. There are a huge amount of posts out back of DD awaiting updates of some sort or another.
    1 point
  14. Want. Jay made it available a while back Zoo Object List Programs and ZT Spreadsheet Subset File
    1 point
  15. New icons for every animal in UFO for the new update!! These new icons make you feel the urge to push them! Old! => New! => Albertosaurus => Guanlong => Daspletosaurus => Gorgosaurus => Yutyrannus => Thanatotheristes => Nanuqsaurus => Tarbosaurus Thanatotheristes will be a scrub animal. All of its preferences are the same, I just added a line for scrub items, but it will like rainforest stuff as much as scrub ones. I also added a huge amount of colors for them! Do you want to have a try before its final release? πŸ¦–πŸ¦–
    1 point
  16. This is great! Have you considered doing an annotated panorama to make a map of your zoo?
    1 point
  17. all angles rendered. fixed up the textures, removed metallic material from pikes (too shiny), and made brick a bit darker. shoutout to vondell for teaching me how to get the proportions right in blender so that they all fit.
    1 point
  18. 1 point
  19. I have a zoo checker program which will give me a list of all the files used in this zoo.
    1 point
  20. @Fern That would be a bit difficult, as I required over 1000 additional mod items just to build this, in addition to the mods I already had installed. Though given that a large number of these mods were uploaded to ZooTek by you, I think you could give it a try. @Goosifer Thank you, it's come a long way since my very first attempt. This was January 2025. Those marble walls RDingFT made a huge difference. I am glad you both added them to ZooTekPhoenix and ZooBerry.
    1 point
  21. Didn't know about Ctrl+G. Thanks. Seems like all is well explained.
    1 point
  22. I've said I'd record a series of tutorials that teach how I make my mods. I've recorded the first part today. You'll need Blender 5.2.0 to follow along: https://www.blender.org/ ZT1 Modding with Blender 5.2.0 Part 1: Aligning the Camera Any feedback is appreciated!
    1 point
  23. I have not been building any zoos in earnest, but I have been testing mods that will eventually make their way to release channels. Don't expect any elaborate setups like with the Komodo dragons. This is my attempt at making a savannah ranch somewhere in the Indian subcontinent. Spamming the map with the savannah grass was a bad idea because apparently they were configured to be Africa-exclusive in this game. The starting map, except from the zoo wall and zoo gate, uses only Blue Fang items, which hopefully makes it easier to share in the future. Once I got to making the exhibits, Genkicoll's & RDFT's tall grasses dominate the landscape once more.
    1 point
  24. Archived Files Archived 3 ZT1 files originally released on Zoo Tycoon Uncrated and 3 files originally released on Northern Skies. Animals Forest Pack by Wolverale12 and Fireplume Island Pack by Wolverale12 and Fireplume South American Pack by Wolverale12, Fireplume, and Collin924 Scenery Sanguo Heroes 5 Pack by RDingFT Marble Walls by RDingFT Marble Wall Animals Part 1 by RDingFT
    1 point
  25. Here you go: https://drive.google.com/drive/folders/1ktX0jjYYHOA5g3FHHC4NWJwkrdWNYg_5?usp=drive_link
    1 point
  26. Chromium enforces https, but you can try a user agent switcher to Firefox to see if it works. If not, just use Firefox.
    1 point
  27. Archived Files 3 files by RDingFT originally published on Northern Skies. 3 files by Wolverale12 and Fireplume originally published on Zoo Tycoon Uncrated (with Wolverale's permission). 1 file submitted for archiving by DreadBalaur with permission from P. Rex originally published on ModDB. All files archived are for ZT1. Hacks No Grass, Please! - Dinosaur Digs Overhaul Pack by P. Rex, RaptorKlaw 2.0, and Vondell Animals Florida Mini Pack by Wolverale12 and Fireplume African Pack by Wolverale12 and Fireplume Foliage Foliage of the World by Wolverale12 Scenery AOE2 Castles by RDingFT Chinese Love Story of Fairy and Sword 98 Pack by RDingFT Fences Wooden Fences from AOE2 by RDingFT
    1 point
  28. New Releases Added 2 ZT1 mods submitted by @Lapis Elasmotherium Eremotherium Archived Files Archived 3 ZT1 mods by RDingFT originally released on Northern Skies. Emperor Chinese Eaves Observation Area War Elephant Statues Big Rock Formation Pack & Two Coniferous Trees Updated Mods 1 file updated by @ζˆ‘ηŽ©δΈ€η‚Ήε„ΏπŸƒπŸƒ Sailor's Outright Crew - Land In Sight : Release notes:
    1 point
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