Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 05/10/2024 in all areas

  1. Something else has gotten a rather...sizeable rework. This one's a doozy so I'm not uploading it here, it's in my drive.
    4 points
  2. So anyone remember when I said I wanted to make more "base" Zoo Tycoon animals, no dinosaurs, no aquatic animals? Yeah, me neither. These two have the exact same enclosure requirements(Utahraptor needs a shelter though), but they can't live together. They'll chase each other around but won't kill each other, also Utahraptor eats eggs. UtahraptorL77.ztd GastoniaL77.ztd
    3 points
  3. That would be right. There is a limit to how many ztds can be in the game. Also how many dll files. Combining helps but keep in mind there is also a limit per menu as well. But that is huge compared to the ztd count. You might want to look through this area at my site Important information - Information regarding game crashes & conflicts It is an http site so your browser might object but I do not have ads there. Nor can anyone post or join. That site also lists the dll files you might need to get so that all the user buildings are named. Be careful using hacks and do not merge them with other files. There are also lots of downloads there too, including all my fences.
    2 points
  4. Thank you for your quick answer. Yesterday I merged some ztd files and deleted some more, now I have a burger stand and drink stand. Maybe I had too much ztd files? (I had 348, now I have 30)
    2 points
  5. Are you using any hacks? Are you using a freeform game? Is it only the stands or are there other things missing? Also note that because of designer restrictions there might be several stands that show in the menu as "burger stand" or "Drink stand" or "restaurant". So you might need to scroll through the whole building menu to find them. Now it also helps to know that the building menu appears in price order with the cheapest at the start and the dearest at the end. The burger stand costs $250. I notice that while I have the contest files ingame which are Toodlepops Carnival Stands that the ingame burger stand is after a few of them. Also when you use buildings with the same name and rotate the menu, the menu resets to the top one with that name so you would need to scroll down to relocate it. Sadly this is another of the things we designers have to put up with when making new things.
    2 points
  6. Here is a preview for some of the fences I am hoping to work on. I don't think I will be doing all of these pictured, some were more experimental. The 'red rocks' were inspired by the exhibit area of the same name at the Saint Louis Zoo. The black chainlink fence is inspired to look like an aviary fence. I've also always wanted some dark colored concrete fences and a rock wall with glass instead of bars, although that is the most ambitious and difficult concept. I tried very hard to make my attempt resemble the ingame rock wall while still having a glass area closer to the plexiglass fence but it doesn't quite feel right.
    2 points
  7. Here I will share what I do in the game. For now, I have only completed the beginner scenarios, but I have started my own project. Please bear with me, I still have a lot to learn. But I would be very happy to receive any feedback on how I can improve. The concept of my first zoo is based on creating three distinct levels. The animals are located on the first level, services for guests and other main areas on the second, and pedestrian routes on the third. In terms of animals, I tried to keep the herbivores in a relatively common area with invisible fences. I'm not sure I like what I've created, so I don't know if I'll continue. Mod List: x MM Freeform Unlock 1.0.0 x Invisible Fence by Willie T. 1.0.0 x ZZ Rocks - Terrain Stones Expanded Pack 2023 by Z.Z. 1.0.0 Edit: The pictures are very small, maybe I use printscreen next time...
    1 point
  8. We all had to learn at some point. It was ages before I entered contests or joined a club. I think the first contests I did were screenshot only ones so happy animals and guests did not matter. Like making your craft critters ZT can be a relaxing meditation. You can get absolutely lost in creating what you want in design and tweaking it all you like. On the whole I like your screens. You will learn how to refine them as you go. Have a look through the tutorial area here at Tek. You will find useful hints and ideas to try out. Here is another useful idea. If you don't won't unhappy guests you can keep them out until you have a nice area for them to view. Just use a Decorative Fence across the entrance to stop them getting in. Also hike up the admission costs for a while. As you build you can block paths until the areas are good enough to see. Decorative fences work for that too. Also stops guests wandering off into the wilderness. There is always one that seems to stray..... I have kept guests in a small area that had a restaurant, gift stand and an attraction plus a couple of animal exhibits while I built the entire rest of the zoo. Was able to keep all ratings up doing this.
    1 point
  9. Okay..... I quite like the concept and it looks great, but it is really going to depend on whether or not you care what the zoo rating and the guest happiness are. If this was a contest it would probably not work. If just for looks it is fine. And also for screens it is fine. There are waterfall fences you can get for that tiered water area. And cobblestone walls that look good against cliffs. Here are a few things to keep in mind. Guests like to be close to animals. If you look at contest screens you will see that buildings are interspersed with the exhibits. Guests are notorious whingers and whine about anything and everything. Some bad enough to get fed to a predator if they annoy enough. And yes, most of have done that at one point or another. Guests can only see 10 deep into an exhibit. This is useful to know for animals that moan about too many people. You do not need a slope up to the gate. Most animals will moan about elevated terrain they do not want. And you will find the keepers just drop in and get out anyway. Now since I quite like this idea I would tweak the idea this way. I would use the various levels for habitats perhaps. One level would be savannah. Another level might be rainforest. Another could be Tundra, marine, or whatever. On each level I might choose buildings that fit the habitat. ie for savannah there is a Roaring Lion Retreat. For rainforest there is a Madagascar Amphibian House. Like I said, it depends on what you want from your zoo. Just fun or as a challenge to skills getting all the various ratings. Not to mention the various awards. edit: Just looking again, I see at least most buildings are close enough for guests to view some animals which is a plus.
    1 point
  10. Version 1.0.0

    4 downloads

    Since this file was at ZTUF amongst other sites, I am releasing it here. Author : pixigger & Lowenfrau This file gives you every single item available for Zoo Tycoon, Dino Digs, Marine Mania, and Zoo Tycoon Complete Collection on Day 1 of any new Freeform Game so that you do not have to wait for items to become available every 3 months. This file is a ZTD file and so can be downloaded directly into your Zoo Tycoon dlupdates folder or your hack folder if you have one. This file can replace the previous Freeform Unlocks as it contains that information plus what has been added by Marine Mania and Complete Collection.
    1 point
  11. MM Freeform Unlock View File Since this file was at ZTUF amongst other sites, I am releasing it here. This file gives you every single item available for Zoo Tycoon, Dino Digs, Marine Mania, and Zoo Tycoon Complete Collection on Day 1 of any new Freeform Game so that you do not have to wait for items to become available every 3 months. This file is a ZTD file and so can be downloaded directly into your Zoo Tycoon dlupdates folder or your hack folder if you have one. This file can replace the previous Freeform Unlocks as it contains that information plus what has been added by Marine Mania and Complete Collection. Submitter Fern Submitted 05/14/2024 Category Hacks & Utilities  
    1 point
  12. Sorry if I write this in the wrong place... Please help me. I am very new in this site. I downloaded a lot of mods from here and its working perfectly, I am in love with my game and your absolutely amazing mods. But, I noticed that the original burger stand and drink stand from my game is missing now. What can caused that? How can I get them back? Thank vou very much for your help and work!
    1 point
  13. It is all of the Freeform maps. The game releases the various files as time passes over several game years. If you just watch the map over a few ingame months you will see notices telling you new parts are available. Using a freeform unlock will fix this problem.MMFreeformUnlock.zip The only map that is immune is the kids map which has everything available. Use this. Do not try to combine it with anything. If you have a hack folder put it in that. If not put it in dlupdate. Most of us use this one or the menu hack from my site.
    1 point
  14. For the time being you probably have to use FBX as an intermediate format to bridge blender versions, as a backport of cobra tools is impossible and a rewrite of the ZT1 sprite tools is not planned.
    1 point
  15. Wow! Thank you Fern for the insight, I will definitely study the site you recommended! And OMG more fences? I always need more fences :D Aww, thank you Savannahjan for the warm welcome!
    1 point
  16. Welcome MsOnary! I'm so glad you are enjoying the new items for your game. Thanks Fern for those great explanations.
    1 point
  17. But I really like that particular window It looks very good to me. I’d love to get my hands on that perhaps consider doing the same with the terra cotta wall
    1 point
  18. Incase any of you are interested, we have finally cracked the animation format of cobra engine games (Planet Zoo, Jurassic World Evolution 2), so rendering their models to sprites is now feasible.
    1 point
  19. Less deliberate and more blissful ignorance haha. I'll give the morphology another look. I think giving a mythological animal a more grounded design so it fits with with Zoo Tycoon makes a lot of sense.
    1 point
  20. I saw the Reddit post with the video. Probably needs a bit more tweaking so the whales don't swim "over" the objects; but otherwise, this is an amazing job! Very well done!
    1 point
  21. Made a shortcut `CTRL + H` that instant hatches a dinosaur egg. I'll release it with EMU v1.2.0 either today or tomorrow. On another note: all of my new hacks, mods, and EMU versions will only be posted at ZooBerry from now on. I find it's starting to get a bit overwhelming for me to keep them up-to-date at multiple places when I need to make patches, bug fixes, or large updates while avoiding any confusion. I hope that's okay!
    1 point
  22. Invisible fences easter egg has been submitted :D Will need EMU v1.1.0 to work. Here's Serpy's awesome walkthrough exhibit she built using it: On another note: - the Never Poor Hack has been updated to work on the latest version of EMU - the Perfect Zoo Hack will not work on EMU v1.1.0. I'm hoping to get it working again in a future version. If you enjoy it though, it works fine if you stick with EMU v1.0.1.
    1 point
  23. You better be aware of the Llama’s
    1 point
  24. Rise, thread! Getting myself back in gear with a little project - I wanted to try a koi pond related build with Hawkkeye's koi, and I decided I would try to replicate, or at least take inspiration from, this style of modernist, blocky, terraced pond garden: Something I've never tried in ZT before. I knew I it would be multi-leveled with multiple surface materials, with lots of flat surfaces and lots of the ZA invisible glass tank wall. I knew I wanted to try something unique with the shape and layout of the ponds ... and I knew I wanted to keep the "gardening" very minimalistic, mostly grasses, hedges and water plants. Here's what I wound up with ... "diorama" style. (Click to explore in full resolution.) Question: how many tanks do you suppose there are in total? :) I also really like how it looked "bare" in this WIP stage ... I might actually prefer it that way, but you know ... at that point it's not really much of a zoo build, is it? Did I achieve my goal of replicating that modernist garden pond look? Yes, I think so! Could it be done even better? Yes, I think so ...
    1 point
×
×
  • Create New...