(Designer)Vondell Posted January 3, 2015 Author Share Posted January 3, 2015 All the animations are in place! Here's the first ingame test run :) Click to see animation. Link to comment Share on other sites More sharing options...
Firehawke Posted January 3, 2015 Share Posted January 3, 2015 Looks so cute! Link to comment Share on other sites More sharing options...
Rinding FT Posted January 3, 2015 Share Posted January 3, 2015 Cool~~ Link to comment Share on other sites More sharing options...
(Designer)Vondell Posted January 3, 2015 Author Share Posted January 3, 2015 Walk cycle is always the hardest to get right, but I think it's finally getting where it needs to be! Link to comment Share on other sites More sharing options...
jbl89 Posted January 3, 2015 Share Posted January 3, 2015 Congratulations with all your hard work so far Vondell! I'm very excited to see what you've done with the approach I am hoping to master myself one day, and it's great to know there's someone more talented out here with obviously a talent for Blender and a passion for ZT1! I'm hoping to learn a lot from you. I only have one minor suggestion: you're creating such a great new little animal, but I think the icon looks a bit different than the usual "green" type? Have you based it on the ZT1 blank icons-download which is around on this site somewhere? I'm really picky when it comes to user created downloads, but this one is definitely one I'm going to have in my zoos. Link to comment Share on other sites More sharing options...
pukkie Posted January 3, 2015 Share Posted January 3, 2015 that looks wonderful :post-1551-1124418072: Link to comment Share on other sites More sharing options...
(Designer)Vondell Posted January 3, 2015 Author Share Posted January 3, 2015 thanks pukkie :) jbl, it's intentional, actually! it doesn't make much sense yet since you guys have only seen one of my projects in the menu, but I'm planning for all my content to have matching icons. I'm still fiddling with them to make them look good within the menu UI, it's weird because the menu itself doesn't perfectly align them and the holes they show through are slightly lopsided by a few pixels on the edges. Link to comment Share on other sites More sharing options...
jbl89 Posted January 3, 2015 Share Posted January 3, 2015 Oh, that explains why :) I was just assuming you'd follow the regular ZT1 approach Blue Fang had. Just basic terrain icons for animals, and the custom ones for objects, paths, fences... Basically everything else :) Link to comment Share on other sites More sharing options...
(Designer)Vondell Posted January 3, 2015 Author Share Posted January 3, 2015 I figured just by virtue of them being custom, they'd inevitably be noticeably different from the official Blue Fang items; all CC icons up looking slightly different. I figured instead of trying to match them exactly I'd do something distinct and also visually appealing that matchES all the right terrain colors. Link to comment Share on other sites More sharing options...
(Admin)Savannahjan Posted January 4, 2015 Share Posted January 4, 2015 Cricket creates unique backgrounds for creations. I love the plaques you've made. I am really looking forward to your animals. Link to comment Share on other sites More sharing options...
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