Goosifer Posted 6 hours ago Posted 6 hours ago 4 hours ago, Fern said: No it is because you two spoke spanish in his intro thread post. Oh that's funny. That was a different fella with the name MiguelAngel but I can see the confusion I wish I could be helpful with the animal coding but sadly I've only ever made buildings and scenery. Zarawatto for sure might know though when he sees the ping.
(Designer)Zarawatto Posted 1 hour ago Posted 1 hour ago 9 hours ago, MarineIguana97 said: yo how can i change the plaque? cPlaqueImageName = animals/spino/plmspino/plmspino Let's start a graphic guide. First, load the exctracted .ztd into zoot. In this case, I'm extracting just a singe animal. You'll find the .uca and the graphic directory inside it: Spoiler Inside the folder, you'll find a secondary folder whose name starts whit "pl-" followed by the animal name. In this case, it is "plpanda": Spoiler Inside the plaque folder, you'll find a configuration file (.ani), a palette file (.pal) and a graphic file with no extension at all. For user created stuff, the file's default name is "N". Spoiler Once you selected the N file, you have to click the frame editor. The feature with the screwdriver and the key in a green bg. It will open a secondary window: Spoiler Spoiler Inside the secondary window, you'll find the frame options, including adding, removing and exporting frames. Here you can load a new file and delete the previous one. NOTE: Plaque files must be indexed for a maximum of 256 colours. Also, the colour of the top-left corner will be selected as the background and will be erased for transparent by the program. The maximum size of the image are 175x190 pixels. You can use default backgrounds, but I see you have a new image. You can edit all these properties with a graphic editor software. I use GIMP. Spoiler Once deleted the previous plaque frame, just click save. The window will close and in the first one will display the new picture. Done! Spoiler This also works for icon and list icon frames.
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