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Rhodie's fruitless endeavors


Rhodie

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So I decided to try modeling after watching Hendrix's tutorial, I've spent many days trying to work this stuff out but finally I created animations, problem is the texture is all messed up. I see that other people have had the very same problems but from what I've read nobody has written their solutions. Any help would be very appreciated. Once I get this done i'm gonna try and keep importing animals but the ultimate goal is to be able to create my own models and textures for ZT1. image.png.853f5e28335e054542be9b6da1693744.png

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What format did you use? jpg will mess things up. They need to be png.

Please post one set of the views (in a zip) The one shown will do. 

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Zarawatto

As far as I've read, if you use APE for animations, you gotta later fix rotations for EACH frame. I never tried it, so I can't confirm that.

 

Instead, I use batch coversion tool from ZTStudio. It is faster and reminds you if you haven't normalized palette yet! 😸😸

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10 hours ago, Rhodie said:

So I decided to try modeling after watching Hendrix's tutorial, I've spent many days trying to work this stuff out but finally I created animations, problem is the texture is all messed up. I see that other people have had the very same problems but from what I've read nobody has written their solutions. Any help would be very appreciated. Once I get this done i'm gonna try and keep importing animals but the ultimate goal is to be able to create my own models and textures for ZT1. image.png.853f5e28335e054542be9b6da1693744.png

If you´re using Blender and Hendrix´s script, just try again and do everything EXACTLY as he does.

I had the same problem, and... I have absolutely no idea how I was able to fix it. It just worked when I followed every single thing.

I´d say something was wrong with your palette file, but it is really hard to tell what exactly. My advice: rework animations again.

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9 hours ago, Hawkkeye666 said:

If you´re using Blender and Hendrix´s script, just try again and do everything EXACTLY as he does.

I had the same problem, and... I have absolutely no idea how I was able to fix it. It just worked when I followed every single thing.

I´d say something was wrong with your palette file, but it is really hard to tell what exactly. My advice: rework animations again.

Alright, seems like im on the right path the animations in Zoostudio have the right textures. Hopefully it'll work in ape too. 

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1 hour ago, Rhodie said:

Took long enough!

 

 

 image.png.243bf2812a61de90cf14c089d281bc99.png

Nice. What creature it is?

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1 minute ago, Hawkkeye666 said:

Nice. What creature it is?

Doing a Reunion Solitare, gonna update the color though not as white as I want it. 

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37 minutes ago, Rhodie said:

Doing a Reunion Solitare, gonna update the color though not as white as I want it. 

Great idea! When I made ibises, I always had problems to make beaks visible, if you have similar problems, mark beak in edit mode in blender and enlarge it (S).

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Make sure your background colour is not the same as any of the colours in the animal. That is one cause of  see-through holes in graphics

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