Goosifer Posted January 18 Author Posted January 18 UFO progress shots: - Added a dirt patch - Tried making it slightly bigger so that the biggest guest looks like it would fit. - Will add plants or trees in the rock frames I made above. Idk yet. Â Â Scale along the fence is off now but I'll figure it out. 3 4
pukkie Posted January 18 Posted January 18 it looks very promising to me Goosifer and thanks for the balloon stand 1
fountain Posted January 18 Posted January 18 I'm curiopus to see that green in the UFO sign brought down to replace the blue on the stripey top. That would make it a bit compatible with the green and red-pink UC Camel Ride. Who wouldn't want to bring a Dromedary or Bactrian Camel --Wild Bactrian Camel is now considered a separate and endangered species-- to explore a dusty, scattered scrub grass planet or moon. Redesign a few helmets... droppings would fertilize the soil... Then we'd be the UFO who arrived with the strange companions! 3
Goosifer Posted January 19 Author Posted January 19 added trees, scaled down the barrier, smoothed out the arch, added other textures, etc   edit: i just realized that the lights are all turned off....ahhhhh 1 4
Goosifer Posted January 20 Author Posted January 20 fixed the animations, "turned on" the roof lights, a few minor graphics changes. just a few small edits and it's ready for configuration i think. (this is the animation playing in zoot so graphics are close!) Â 2 6
Goosifer Posted January 21 Author Posted January 21 lighting and camera angles for all four views done. Â Â Now just configuration and then release! Â edit: jk it's missing banners from the barrier in the back and i think i will add a few more barriers. no next update, you'll see it when it's out! 1 2
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