LapisLazuli77 Posted March 24 Share Posted March 24 Alriiiiiiight I felt like finally dipping my toes in here. I already made a Brachiosaurus mod a few days ago but the file is still pending approval. 4 3 Link to comment Share on other sites More sharing options...
Goosifer Posted March 24 Share Posted March 24 Muahaha yess join uss. Looks like you did a great job! What was your process for making the sprites if you don't mind me asking? Link to comment Share on other sites More sharing options...
LapisLazuli77 Posted March 24 Author Share Posted March 24 The Brachiosaurus model is from Alvin Abreu's Jurassic World Pack. It's a lucky thing that the Brachiosaurus' model is in .bfb format and not .nif, because as detailed in the Automatic Sprite Rendering thread I'm having a problem of being able to have both the NIF import addon and the BFB/BF import addon in one version. https://zt2downloadlibrary.fandom.com/wiki/Jurassic_World_Brachiosaurus_(Alvin_Abreu) Overall I just tried to follow Hendrix's tutorial as closely as possible. It probably wasn't a smart decision to make a gigantic dinosaur as my first ever mod but eh. 2 Link to comment Share on other sites More sharing options...
Goosifer Posted March 24 Share Posted March 24 Try Blender 2.8 and see if that helps. BFB import by Hendrix has a 2.8 branch you can try: https://github.com/HENDRIX-ZT2/bfb-blender/tree/blender2.80 The latest Niftools plugin should work with Blender 2.8: https://github.com/niftools/blender_niftools_addon/releases/tag/v0.1.1 Link to comment Share on other sites More sharing options...
Truly_happy Posted March 24 Share Posted March 24 Your brachiosaurus is beautiful! Link to comment Share on other sites More sharing options...
LapisLazuli77 Posted March 25 Author Share Posted March 25 I think I'm already getting used to this all things considered, though it might take some time until my next one. Model from here https://zt2downloadlibrary.fandom.com/wiki/Dilophosaurus_(16529950) 2 Link to comment Share on other sites More sharing options...
Goosifer Posted March 25 Share Posted March 25 Animation is very fluid. Great work! Link to comment Share on other sites More sharing options...
(Designer)Zarawatto Posted March 25 Share Posted March 25 3 hours ago, LapisLazuli77 said: I think I'm already getting used to this all things considered, though it might take some time until my next one. Model from here https://zt2downloadlibrary.fandom.com/wiki/Dilophosaurus_(16529950) Your texture looks bright... I had that issue with my "oily cats" the first time I released them... Just activate the "Shadeless" option in texture tab if you want it to look more colorful 1 Link to comment Share on other sites More sharing options...
Truly_happy Posted March 25 Share Posted March 25 I actually don't like the shadeless look. I think that it could be a little less shiny, but it still needs shading. Link to comment Share on other sites More sharing options...
LapisLazuli77 Posted March 25 Author Share Posted March 25 Alright, I lied when I said the next release would wait... ...because I ended up finishing something completely different WHEEEEEEEE Inspired by Borsato's Raptor Patch, in which Velociraptor gets new sprites and the old sprites are repurposed for Deinonychus, I made a Tuna Patch, which gives the bluefin tuna new sprites and the old ones are repurposed for an albacore tuna! Disclaimer: Rotations and stuff is still a bit "jank", i.e. the submerged anims are all shifted downwards. I'll try to fix it when I have more time. Albacore and bluefin are both compatible with each other. I'm releasing all these files in my signature already and I'll drop it here too why not. Tuna Patch Lapis.ztd 4 Link to comment Share on other sites More sharing options...
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