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Posted

I found some time and tested 2nd part of my civets & mongooses, and also added some other unsorted carnivorans as a Christmas bonus.

I also reworked my old animals, meerkat, yellow mongoose and rock hyrax, making them smaller, so they scale better with new animals and animals they are compatible with. You can see them in upper left corner of the pic below.

 

Animals:

covetsmongoosesbonus.jpg.622eb54a0274c1e8293c3507ea7d0a27.jpg

Rock Hyrax, Meerkat, Yellow Mongoose (reworked)

Sable, Crab-Eating Raccoon, Ferret, Hairy-Nose Otter, Kinkajou, Malayan Civet, Large Indian Civet, Ringtail

Aquatic Genet, Ring-Tailed Vontsira, African Palm Civet, Common Dwarf Mongoose, Selous´s Mongoose, Meller´s Mongoose, Pousargues´s Mongoose, Banded Mongoose

Egyptian Mongoose, Black Mongoose, Ethiopian Dwarf Mongoose, Indian Grey Mongoose, Narrow-Striped Mongoose, Stripe-Necked Mongoose

 

Compatibility:

Crab-Eating Raccoon - my Black-Striped Capuchin, Collared Peccary, White-Nose Coati

Ferret - my doggies

Malayan Civet - my Southern Pig-Tailed Macaque, Lar Gibbon

Large Indian Civet - my Yellow-Cheeked Gibbon

Ring-Tailed Vontsira - Borsato´s Ring-Tailed Lemur, my lemurs compatible with it

African Palm Civet - ingame Lowland Gorilla

Common Dwarf Mongoose - Khaydar´s Aardwolf, my Bat-Eared Fox

Selous´s Mongoose, Meller´s Mongoose - my Nyala, Lichtenstein´s Hartebeest, Sharpe´s Grysbok, Vervet Monkey

Pousargues´s Mongoose - Borsato´s Defassa Waterbuck, my Giant Eland, Bohor Reedbuck, Black Crowned Crane

Banded Mongoose - my White-Tailed Mongoose

Egyptian Mongoose - ingame Black Rhinoceros, my White-Eared Kob, Mongalla Gazelle, Patas Monke

Ethiopian Dwarf Mongoose - my Dibatag, Silver Dikdik

Indian Grey Mongoose - Borsato´s Chital, my Fourhorned Antelope, Zebu, Rhesus Macaque, Indian Muntjac, Indian Star Tortoise

Stripe-Necked Mongoose - my Lion-Tailed Macaque

 

Merry Christmas & happy New Year!

 

*** files removed 2023.03.15

  • Love 1
  • 3 weeks later...
Posted
On 12/5/2022 at 7:43 PM, Cricket said:

From Jay:

 

Here are the animal checker results for "hawkkeyes ancient reptiles.ZTD":

Anteosaurus
hwanteos.uca date: Fri Oct 15 15:42:36 2021
*** Warning: animals/hwanteos/m/run/run.ani is not in ztd.
*** Warning: animals/hwanteos/y/run/run.ani is not in ztd.
*** Warning: animals/hwanteos/texts/1036.txt is not in ztd.
Results From Configuration Checking (2022-10-29 checker version):
*** Warning: cName has ' <- User added'.
*** Warning: Has fDustBall and sound, but no 'dustball=' sound setting.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
* Efficiency: [f/Animations] section can be removed; it matches DefaultSubtype.
* Efficiency: [y/Animations] section can be removed; it matches DefaultSubtype.
* Efficiency: iCharacteristics/Integers] sections are unused + can be removed.

Paraburnetia
hwparabu.uca date: Fri Oct 15 16:06:22 2021
*** Warning: animals/hwparabu/m/lieroll/lieroll.ani is not in ztd.
*** Warning: animals/hwparabu/m/lookl/lookl.ani is not in ztd.
*** Warning: animals/hwparabu/m/lookr/lookr.ani is not in ztd.
*** Warning: animals/hwparabu/m/scuff/scuff.ani is not in ztd.
*** Warning: animals/hwparabu/m/shake/shake.ani is not in ztd.
*** Warning: animals/hwparabu/m/sleep/sleep.ani is not in ztd.
*** Warning: animals/hwparabu/m/trot/trot.ani is not in ztd.
Results From Configuration Checking (2022-10-29 checker version):
*** Warning: cHabitat does not have max [cSuitableObjects] habitat value.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Simosuchus
hwsimoss.uca date: Fri Oct 15 16:11:44 2021
Results From Configuration Checking (2022-10-29 checker version):
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

How should I correct these:

water birds:
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fMove in bChasePrey for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: fMove in bRun for land animal that can be in water.
sea lions:
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bFindKeeperFood for land animal that can be in water.
*** Warning: fPlay in bFindOtherFood for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: Has fDustBall and sound, but no 'dustball=' sound setting.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
tortoises:
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
turtles:
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

 

Should I just erase them? Or replace them with something else?

 

I do not have much time, so I decided to split my packs into smaller ones. So just few animals every week. For all 10 people interested.

 

Animals:

terrobirds.jpg.092800b155a03c04a303b3475184f17f.jpg

Phorusrhacos, Brontornis, Llallawis, Osteodontornis

 

Compatibility:

Phorusrhacos, Brontornis - Borsato´s Kelenken

Llallawis - Borsato´s Doedicurus

 

Enjoy!

 

*** files removed 2023.03.15

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Zarawatto
Posted

That Phorusracos reminds me of your secretary birb 🪶🪶 Nice work!

 

18 hours ago, Hawkkeye666 said:

How should I correct these:

water birds:
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fMove in bChasePrey for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: fMove in bRun for land animal that can be in water.
sea lions:
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bFindKeeperFood for land animal that can be in water.
*** Warning: fPlay in bFindOtherFood for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: Has fDustBall and sound, but no 'dustball=' sound setting.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
tortoises:
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
turtles:
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

 

Should I just erase them? Or replace them with something else?

 

When I was designing quetzal, Fern & Jay gave me these info:

 

ZwMexicanNaturalIcons.zip: Single Files/ZwPharomachrus.ztd 3272F057.uca date: Wed Aug 17 21:30:20 2022
ZwMexicanNaturalIcons.zip: ZwMexicoNaturalIconsCombined.ztd 3272F057.uca date: Wed Aug 17 21:30:20 2022
Resplendent Quetzal
* Efficiency: animals/3272f057/plflamin/plflamin.pal not used, so not needed.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fMove in bChasePrey for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: fMove in bRun for land animal that can be in water.

 

For the Warnings with Quetzal, those same Warnings occur for ZT's flamingo and other animals as well. So it is not a big deal to leave as they are. But those Warnings mean there could be rare times when a land animation is played while the animal is on water. So if it is desired to fix those Warnings for this animal, it involves removing the [BehaviorSet\bSleep], [BehaviorSet\bDie], [BehaviorSet\bSick], [BehaviorSet\bChasePrey], [BehaviorSet\bCaughtGuest], and [BehaviorSet\bRun] sections, and using the following instead. At some point, I should change APExp3-2 to do this for when people create new animals.

[BehaviorSet\bSleep]
f = fPlaySetTerrain(bSleepland,bSleepwater)

[m\BehaviorSet\bSleepland]
f = fPlay(idle)
f = fPlay(2_lie)
f = fPlay(2_sleep)
f = fPlayTime(sleep,25)
f = fPlayReverse(2_sleep)
f = fPlayReverse(2_lie)
f = fPlay(idle)

[m\BehaviorSet\bSleepwater]
f = fPlayTime(water_idle,9)

[BehaviorSet\bDie]
f = fPlaySetTerrain(bDieland,bDiewater)

[m\BehaviorSet\bDieland]
f = fPlay(2_lie)
f = fPlay(lie_idle)
f = fPlayTime(lie_idle,5)
f = fPlayTime(lie_idle,5)
f = fDie()

[m\BehaviorSet\bDiewater]
f = fPlayTime(water_idle,9)
f = fDie()

[BehaviorSet\bSick]
f = fPlaySetTerrain(bSickland,bSickwater)

[m\BehaviorSet\bSickland]
f = fPlay(idle)
f = fPlayWithSound(2_lie,placesound)
f = fPlayTime(lie_idle,30)
f = fPlayReverse(2_lie)
f = fPlay(idle)

[m\BehaviorSet\bSickwater]
f = fPlayTime(water_idle,5)
f = fPlayTime(water_idle,5)

[BehaviorSet\bChasePrey]
f = fRun(prey,0)

[BehaviorSet\bCaughtGuest]
f = fPlaySetTerrain(bcgland,bcgwater)

[m\BehaviorSet\bcgland]
f = fPlayTime(idle,4)

[m\BehaviorSet\bcgwater]
f = fPlayTime(water_idle,4)

[BehaviorSet\bRun]
f = fRun(0,0)

 

Hope this works for you! I chose not to fix them because quetzal was one of my first works 😸😸 At that time, I was figuring out most mechanics of UCAs

  • Thanks 1
Posted

MarkBL20 found quite a few animals that are not listed on https://zt2downloadlibrary.fandom.com and also made lists of ZT2 animals that are not converted to ZT (yet), which are very useful. Thanks him a lot for that.

And he wanted South American canids.

So, here they are, with Blanford´s fox as a bonus:

 

Animals:

sacanids.jpg.bea98e5695ffff26ba91607fd0ec8cd7.jpg

Pampas Fox, Hoary Zorro, South American Gray Fox, Darwin´s Fox, Culpeo, Sechuran Fox, Blanford´s Fox

 

Compatibility:

Pampas Fox - Borsato´s Maned Wolf

South American Gray Fox - my Lesser Grison

Blanford´s Fox - my Desert Owl

 

Enjoy!

 

*** files removed 2023.03.15

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Posted
On 1/22/2023 at 11:05 AM, Hawkkeye666 said:

MarkBL20 found quite a few animals that are not listed on https://zt2downloadlibrary.fandom.com and also made lists of ZT2 animals that are not converted to ZT (yet), which are very useful. Thanks him a lot for that.

And he wanted South American canids.

So, here they are, with Blanford´s fox as a bonus:

 

Animals:

sacanids.jpg.bea98e5695ffff26ba91607fd0ec8cd7.jpg

Pampas Fox, Hoary Zorro, South American Gray Fox, Darwin´s Fox, Culpeo, Sechuran Fox, Blanford´s Fox

 

Compatibility:

Pampas Fox - Borsato´s Maned Wolf

South American Gray Fox - my Lesser Grison

Blanford´s Fox - my Desert Owl

 

Enjoy!

 

Thanks a lot bro 👌🏻

I'm very grateful for help

  • Like 1
Posted

With this we have all canids in ZT (As species)

FuzzyPickles42
Posted

Hey everyone, I have a question - aside from the ones available in Downloads/Animals by Hawkkeye, is there anywhere where I can download Hawkkeye's animal packs whose links in this thread are now dead? It'd be easier easier on my .ZTD count than downloading them all individually from the Google drive.

LapisLazuli77
Posted

Yep, in Hawkkeye's signature(probably only visible on desktop and not mobile) the drive contains a separate folder for combined packs. It doesn't have everything though, you might have to combine most of them yourself.

FuzzyPickles42
Posted
4 minutes ago, LapisLazuli77 said:

Yep, in Hawkkeye's signature(probably only visible on desktop and not mobile) the drive contains a separate folder for combined packs. It doesn't have everything though, you might have to combine most of them yourself.

Thank you, I did see and use those. Could you direct me to a guide on how to make animal combined ZTDs?

Posted

As a sometimes zoo2 designer I find the translation process fascinating, and I appreciate your effort to work with scale and compatibility. I'm planning to try out some more of your animals in the near future. Have you ever modified the skins or models of an existing zoo2 animal to suit your needs?

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