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Showing content with the highest reputation on 10/19/2018 in all areas

  1. haha bob v! my current park has a glitch where maintenance workers will crash the game every few minutes due to failing to reach their target objects. so i fired them all and it was running fine, and went to look for the cheat that fixes fences. i found it... then saw i had to name a maintenance worker lol. was hoping it was a guest! now i have to hire and name the worker, pause quickly, and fire him immediately in order to stop my fences from breaking or the game crashing.
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  2. I use Shift+4 and Bob V all the time!
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  3. What a great discussion! Come on, there's gotta be something we still missed...
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  4. What a great addition to the aviary set! Thanks Vondell and also, thank you Fern. It has been so wonderful to look back at all your screens, Vondell. I will always cherish our Route 66 project with dear Ariznana. So you've got to get the game back up and going.
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  5. I do actually have a couple more things you might be interested in. A few years ago I made some additional parts to match Catfish's aviary cage set that includes 1- and 2-unit-high cage walls and a 2-unit-high 3x3 cage roof, as well as a wall matching the height of Catfish's set with a 2-unit-high hole at the bottom, so an enclosure using both heights can be connected. The hole wall and the 1-unit-high wall can combine to form a 5-unit-high wall with a raised "window". There's also a 2-unit-high 3x3 glass ceiling that works the same way as the aviary ceilings where it only takes up the middle tile. I've found the corners on the glass ceiling can be a little buggy overlapping with neighboring graphics because of that, especially fences and walls directly around them, but it's bearable. Here they are in a zip. [update: these files need realignment before use] If you try them out, let me know if you run into any placement/alignment issues with them, I'm pretty sure I found the most recent versions of the files I've got but I could be wrong.
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