Hi again! This one toke me three attempts... It's impossible to build one exhibit for every animal in this campaign... So, I chose the multiple species exhibits strategy... Also, time is not enough, so I built exhibits before buying all of the scenery. This is what came out!
Empty Coconino County Zoo
from the Saving the Great Cats campaign:
User-made only resctricted: Animals, paths, decorative fences and scenery.
In-game stuff allowed: Exhibit fences, buildings, rocks, foliage and staff.
Objectives:
1. Diversity: Read the *In-game animals required* section.
2. Suitability: 85 for Cat exhibits.
3. Animal happiness: 90.
Default buildings: None.
In-game animals required: Lion, bengal tiger, white tiger, siberian tiger, leopard, clouded leopard, snow leopard, black leopard, jaguar & cheetah (2 of each one).
Main view of the map πΈπΈ
Sole exhibits: Lion, siberian tiger, snow leopard & jaguar
Multiple exhibits: Bengal tiger/white tiger, clouded leopard/black leopard, cheetah/leopard
Jungle tigers exhibit! π―π― LAwebTek's fires are awesome π₯π₯
Lion family praire π¦π¦ LAwebTek's bones are now one of my fav items! π¦΄π¦΄
These other big cattos are too little warm βοΈβοΈ The colorful Toodlepop's awnings are just lovely!
Whoops! For this one, the foliage must be disabled! Again, most foliage comes from Wolv12's pack π²π²
Genki's animal pattern paths are perfect for this cat-themed zoo!
Sundance's habitat rocks are one of my fav items since so many years ago π±π±
Ugh! I don't want to deal with these moody cats! That's why I left their exhibit for last... Genki's frozen waterfall are good and useful when hidding the dirt of the cliffs in the mountain exhibits!
For the caimpaigns where in-game animals are required, the multiple species exhibit is an awesome strategy... I'm not sure how am I going to do further... Welp, the cat-lovers zoo is done! Maybe, I'll do a bigger one with userin freeform when the challenge ends! Until next time... Have a nice xmas eve! Hope you all have a delicious dinner tomorrow with your loved ones π΄π΄