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Showing content with the highest reputation on 05/20/2023 in all areas

  1. I hope it's okay to keep a separate topic for my normal ZT1 projects. I'm still working on my API, but my last final was yesterday so I am taking a small break from coding while I mentally recover lol. (here is a visual aid to help you understand what I looked like yesterday). I've been sharing the latest updates with Jay and Fern so I've made a bit of progress since my last public post (I got the game loop and an in-game command console kinda working!...woo! Anyone?) Now that I'm on break, I want to learn how to make proper mods because it will help make my API better knowing more about the game files. I used to design scenery objects for a ZT2 design team named Artifex, but that was 15 years ago so I am wayyyy out-of-practice with Blender. Let's hope this goes well. This is my first try at an animal in either game. Can anyone guess what animal I am trying to make? :) (I just realized that the legs aren't level with the ground...ahhh)
    1 point
  2. Completely redone the model. Wasn't happy with the topology on the old one...plus old one was missing eye sockets, visible mouth, and nose. New one still needs some work though. Kind of learning as I go.
    1 point
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