Yeah the snout is definitely better on Post 5. It's my first time modeling an animal so I think when I made the eyes everything must have gone wrong on the face not long after lol. I'm going to animate it a little and see if it at least looks okay in-game. If not, I'll try stencil-texturing it again and see if it hides a lot of the mistakes.
Topology is what makes up the shape of the model: all of the dots and lines. How clean the construction of the topology looks is important because the cleaner it is the easier it is to animate and texture.
Post#5 I was having a lot of trouble texturing because it was just so messy, so I retopologized it twice.
(A beginner’s) Retopology attempt: