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Showing content with the highest reputation on 08/04/2023 in all areas
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Honestly, original ZT2 beaver shelter is not that good to my taste... Instead (and to make it more original) my proposal is this: I got Cat & Juicy logs & branches (I used some of these for my cats scenery items) and I'm thinking like a beaver: I'm throwing branches into Blender until my instinct is satisfied 😹😹 This is what I got after some minutes importing, rotating and resizing items... How is it going? This is meant to be a lodge... There will be also a dam3 points
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I'm just as stoked. I got done with research presentations today but have another research meeting later tonight. I'll have to finish the last animation on Saturday and then the ball shall be in Fern's court. 🥳3 points
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Thanks a lot! I just realized that the pictures in my first post are a bit small somehow, not sure how I can change this, I hope you can see more on the following pictures. Here are some close-ups of the exhibits and so on: That's the Giraffe exhibit, it was the first one I built. Initially it had a different shape but at some point I had the idea to build these elevated vantage points going into the exhibits so I built that and moved part of the exhibit (the big giraffe shelter fit there perfectly I thought) into the alcove at the top. Behind the Giraffes I put Dromedary Camels and Gemsbocks, again with a vantage point that goes into the exhibit area while also separating them. The Rhino and Elephant exhibits, here I had the idea to add some open space into the zoo, so I decided to built an elevated path around the exhibit and then create a small lake in the middle of the whole zoo area - which the guests could look at while walking around the exhibit. Since I had a mod that adds bridges I wanted to incorporate it into my lake, it had the perfect size for it. Since a swimming shack would be a bit out of place in this zoo I remembered that there was a boat house, having guests ride around in swan boats on the lake was just perfect in my opinion. That's also when I decided to make the edges of the lake look a bit "untamed" and "overgrown", especailly in connection to the whole "theme" of the map being inside a city - bringing some nature into it. Across the bridge there is a bit of a "visitor hub" with all kinds of stands, a map, benches and a restaurant (it's just crazy how much money these restaurants can make - both of them, one being near the camel exhibit, made around 150.000$ in profit already!). Since I was working with elevated paths so much already I tried to mix it up with a Penguin exhibit and add a water tank for them to swim in and then lowered the paths so guests could watch them underwater. I always love these views in real zoos where you can watch marine animals underwater like that. Right above the money counter is a little (modded) staff house with a car, I put it there because I didn't want to snake the path around even more (it was going in a straight line there which I liked). Those two exhibits (the Saltwater Crocodiles and Anteaters to the lower left) were the last 2 I built since I had limited space. They are rather small and don't require that much space so I put these here. Lastly, the (white) Tiger and (mexican) Wolf exhibits. The wolves were the 4th species I adopted and put right next to the entrance near the Giraffes. The Tigers I added because I just like Tigers and cats in general (and at that point I kinda needed the endangered species baby bonus lol). The bird house fit perfectly into an alcove again, added a little parking lot with a car there. In the right corner, not seen in this picture but the overview one, there is also a building (from a mod adding the developer items as purchasable buildings) with another parking lot that I added for somewhat of an administration building where the zoo staff is going for breaks, doing bureaucracy stuff and whatever else one needs to organize in a running zoo.3 points
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It is only the "core"... Now I'm adding the "cortex" in order to make it more round or kinda spherical1 point
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this is great stuff Zooforce 11 It is nice to see your area's upclose and you can see even better how beautiful this is andhow much thought you put into your building You got skills! Thanks for sharing I'd really enjoyed this1 point
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It should not be a toy. I would configure it for water or land. There are other animals that would use a stick shelter like that. Plus some dams are part on water and part on land, so if configured only for water you would not be able to have it even partly on land. There is actually a scenery version around somewhere.1 point
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Why not to make it as a functional shelter I don't see it as a toy, and exists a lot of good bases to make it functional Just the only condition is to make it as a water-only item1 point
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Actually, I wanted to ask you for some time to make it (I don´t know how to make an items for ZT), I just couldn´t decide whether dam should be shelter, toy, or a scenery item. So, I´d be glad if you make it. This pack has been sitting on my google drive for some time, complete except the dam.1 point
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I love tghese stories hahaha They do deserve their own place in Phoenix Follies (hint hint)1 point
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This is one of those insomnia nights for me... I just read this topic from the beginning again and I noticed several downloads that I missed or that I thought I got but just forgot because I didn't back in the day, like Megalania, Jp Aquarium or beaked whales, but I noticed something... I made a working shelter for my cats, so I might try to craft a dam shelter if you are still interested on this 🦫🦫 What do you think?1 point
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