Thank you for sharing your Blender process! I can't imagine how much more time I'd be spending on these projects starting from zero.
Here is the final version. Ignore the weird stuttering--the gif loop stops at an awkward frame. This is running in-game this time.:
I just noticed that bird and it's honestly taking everything in me not to go back and record it all over again lol.
The final version isn't a one-to-one of the proof-of-concept gif I posted last night. Since then I've had to cut back on colors and decrease the number of frames to make Zoot happy, so the water sadly looks less compelling. I could probably keep hacking away at it and improve it some more but I've been having some health issues the past few days (I can't completely close my jaw right now and it's freaking me out 😬...tmi sorry).
I removed the waterfall reflections to mimic the simplicity of the original game's fountains and it helped me cut back on colors for one extra frame... I added a motion blur effect to the water--the water beds are moving quite fast so I thought giving it a better sense of gravity would make sense. There's a few more things I would change or do better but at this point I think I'm ready to move on as school is starting to pick up this week and well, the whole jaw thing might be important to have looked at...lol.
Rotations and icons are done and configuration is mostly all there. Should be released soon along with the assets!
Since the fountain is almost out, here's a sneak preview for the next project:
This is to fulfill @holly's request from their wishlist. I said I'd try to get it done before summer's end.:
edit: this post has seen many edits, each one a bad joke at the expense of my building design and where a hypothetical door might exist.
🤪 you don't get to see how bad they were.
Howdy, I've been a Reddit endemic for a few years, making Speculative Evolution themed stuff ("After Man", "The New Dinosaurs" & "The Future is Wild"), a couple basic hacks and recently Location themed scenery.
Link to my Website: https://sites.google.com/view/thylacosprojects/ztcc
Some things I've been working on for the next pack
My mother twists balloon animals and it does make the kids very happy. That stand idea looks great! Keep up the good work and have fun with it! (I also hope your jaw gets better and you do well with/in school.)
Beautiful! :D
Oh thats absolutely stunning!
It would be odd to put a waterfall in a tank, especially one that size, at 4x4 tiles its huge.
It could be a surface item, but that would look very strange because it would seem too heavy to float on the water.
However an Oxygenator could be made with the top two tiers and have bubbles going up which would be placed inside a tank and look very cool with the Atleantean Tank Wall.
:D
FABULOUS I love that! That looks simply amazing!
Not sure why you were not convinced about the bubbles Like this one obviously for on land it is just Purrrrfect! but would you have that spire rock in a tankable object the bubbles (they were ever so gently) would have knocked the fish of their finns
I was just thinking the bubbles from the tressure chest who are less regular could also be inspiring and then I was thinking no the spite with those gentle bubbles and that an atlantean treasure chest I have a hopeless one track ZooTycoon orientated mind lol
Since the last update I:
- Adjusted the camera angle to fit with the game grid a little better
- Animated the water beds
- Did some light post-processing
- Updated the lighting to avoid the harsh shadows
Not sure what else to do. I think maybe I overdid it on the sharpening. Anything seem off about it or does it look fine for release? lol I might start configuring it soon.
That's not really in-game in that screenshot, but I think it would look close or exactly like that.
Great ideas. I wasn't too convinced with the bubbles either. Here's a new version with the trickle down effect. I added little funnels (?) in the corners so that it looks like water is overflowing from the second water bed. They're probably hard to see.
You'll notice some weird flares happening between loops. Trying to fix those and then I think I can work on polishing up the lighting. Configuration after.