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Showing content with the highest reputation on 09/10/2023 in all areas

  1. Aw shucks, thanks Pukkie! I re-shaped the clown to look less bulky. Almost there. I just don't want it to stand out too much from the other vendors in terms of animation, pose, and size. I like to role play as a Blue Fang dev and get the graphics as close to the original as I can xD. Here's my second attempt at an idle animation: He's supposed to be leaning forward to look right then leans back to look left. Does it look ok or is the movement too wild?
    4 points
  2. I like the "polishing" movement. Reminds me of the "If you have time to lean, you have time to clean." Guests should appreciate clean vendor stalls.
    2 points
  3. Same but it still complains not enough fresh water. The platypus is a grump. When I was little our local TV station had a lunchtime sock puppet show called "Percy Platypus and Friends". A bit of a smart alack even then.
    1 point
  4. You need to look at the used animations and the idle ones for the ingame ones. They are actually different and some do actually seem to be passing stuff over to the guest. It is very noticeable with the gift carts.
    1 point
  5. Only a tad but is that something to worry about? I do place stands but unlike with when I place an animal I don’t stand around the kiosk like I am buying myself lol I place it and move on What I would like but then never really noticed at the infame kiosks is that fo one of the arms come ever so slightly forward? So it looks like the seller is handing things over? mind you I enlarged things massively to have a proper look ant it’s more like it’s polishing the deck Again is it a bad thing? I’d say not This stand looks amazing! But ones placed I probably run off to the nearby animal exhibit and watch the animals I did not know Goosifer was at the DG Silly me for that Where would a great designer be ?
    1 point
  6. Horse Pack by Jordan has been updated. Updated September 8, 2023 by Jay to show the preferred foliage tooltip for the female and young, to correct the behaviors broken by APE, to remove unnecessary files and configuration lines, to add some spacing in the animal info, and to include a combined ztd.
    1 point
  7. Well pukkie you are a member of DD and so is he. So you should know where to look.
    1 point
  8. You can send it ahead to me so I can already try it out for you I like that clown there It looks so funny Fow what I am seeing I say it's a fabulous thingie
    1 point
  9. Got the idle animation finally working inside of Zoot thanks to Jay! It turns out GIMP > Photoshop for ZT1 modding. I've been messing with the clown as you can tell but I'm not sure how I like its size right now. This project has been fun but I'm so keen on releasing it already lol.
    1 point
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