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Showing content with the highest reputation on 11/24/2023 in all areas
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I was out of commission for a few days while I recovered from my covid + flu vaccines on Monday, but now I'm back with an update on my 'new' cervidae-focused zoo and it's a big update! Some of these are screenshots I completely forgot to show the first time. Let's start with the hornbills. The overarching theme for this section of the zoo is to create the illusion that all four of these hornbill species were living together in a single aviary, separated from each other with the invisible fence mod: ^ Hawkkeye's Great Hornbills. I've showed off these guys before, and I still love them. They breed very large flocks. As of writing this thread I have 7. ^ Hawkkeye's Knobbed Hornbills. These one's were programmed to fly! and they love to gather around the water. It's possible that their food was placed there by the zookeepers and I just can't see it because of the extra foliage I placed there. They're excellent breeders as well, though slightly slower paced. As of writing this, I also have 7. ^ Borsato's flying Rhinoceros Hornbills! I fear I may run out of space for these guys eventually. At present time, I have 8 of them. ^ and finally, Hawkkeye's Helmeted Hornbills. They seem content with there being only 3 of them. Back to ungulates, here's another combined exhibit featuring Hawkkeye's Eld's Deer, his Vietnamese Pot-Bellied Pigs, Khaydar's Water Buffalo, and finally Hawkkeye's Ayam Cemani – a species of hypermelanistic black chickens, which are the reason for them all being housed in an aviary: ^ I had used the pot-bellied pigs before and was perfectly happy with the prospect of using them again alongside a deer species. Good, chunky bois. They're great breeders, too. At the time of writing this, I have 12. ^ the Ayam Cemani. Very well-behaved birds. I have no issues with them. The babies are so tiny though that you can miss them if you aren't looking hard enough. ^ Khaydar's Water Buffalo, lounging by the ponds. ^ Hawkkeye's Eld's Deer. This guy was hidden around a large cluster of grass so I pulled him out into the open so we could get a better look at him. The males have gorgeous antler racks, but they can be hard to see against certain terrain. Regardless, I like them a lot. As for what I built today, on Wednesday, here is an exhibit for Hawkkeye's Schomburgk's Deer. I decided to take a break from the multi-species aviary exhibits and just give these guys one of their own. They're swimmers, like the Barasingha, so I went ahead and built them an adjacent tank with land access. I just love watching them kick their little legs under the water's surface: Sometimes when the deer swim, depending on the angle you're watching them from, it can appear as though they're completely submerged. It's an amusing little glitch. I don't consider it anything too distracting. Here are some close-up shots of the tank's viewing area, still a work-in-progress: ^ this 'staircase' you're seeing is a combination of two path's: RDingFT's 'Dark Rock Tile Path' for the flat pieces, and Vondell's Carpet Path for the stair textures. I wanted the incline to actually look like steps, so I placed asphalt terrain underneath and voila. I personally think it turned out great. They go well together. ^ Here is my second attempt at making a graphically suitable area for Savannahjan's Bygone Era Frosty Palace. Asphalt terrain was placed down first, as I felt Vondell's Paved Path, while a great path in its own right, wasn't giving me the look I really wanted. I placed the invisible path mod on top of the terrain so guests would know to walk on it. Using the white curb mod from ZTCDD and the grey recolored sand walls, I was able to make a parking area that looked similar, if not 100% identical, to a parking lot in real life. Vondell's Road Paint mod went a long way in helping to make the area look more realistic and believable, and I topped it off with some Route 66 vans from here on Zoo Tek, as they had similar fun colors that I felt matched the vibes of the Frosty Palace. ^ I applied the same principles to the multiplex theater area, right next to the Frosty Palace. It looks much more presentable than my previous attempt in my last zoo. Guests can buy a snack or two before going inside to watch their favorite movie. I am a little perturbed as to why I'm seeing this thought from guests, however. 😆 both mods exist in my game. ^ Both of these are Easter-themed buildings from mod author Devona: an 'Inn' where guests can create their own meal, and an 'Egg Hunting' house for fun. Both buildings are so brightly colored that I thought they'd fit in perfectly with the Frosty Palace. ^ This exhibit was originally going to be for Hawkkeye's North Chinese Leopard, but instead I thought it would look better with ungulates, so I purchased his Sichuan Takins and Borsato's Chinese Pangolins. The general idea of this exhibit is centered around that magnificent Chinese temple, again from RDingFT, in the corner there. By putting Toodlepop's gate shelters up against it, I hoped to create the illusion that the animals were going inside the temple to rest and recuperate. ^ Some close-ups of the animals. They get along wonderfully together. I think that covers everything for today! Have a wonderful Holiday weekend, everyone!1 point