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Showing content with the highest reputation on 03/25/2024 in all areas

  1. Alright, I lied when I said the next release would wait... ...because I ended up finishing something completely different WHEEEEEEEE Inspired by Borsato's Raptor Patch, in which Velociraptor gets new sprites and the old sprites are repurposed for Deinonychus, I made a Tuna Patch, which gives the bluefin tuna new sprites and the old ones are repurposed for an albacore tuna! Disclaimer: Rotations and stuff is still a bit "jank", i.e. the submerged anims are all shifted downwards. I'll try to fix it when I have more time. Albacore and bluefin are both compatible with each other. I'm releasing all these files in my signature already and I'll drop it here too why not. Tuna Patch Lapis.ztd
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  2. I think I'm already getting used to this all things considered, though it might take some time until my next one. Model from here https://zt2downloadlibrary.fandom.com/wiki/Dilophosaurus_(16529950)
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  3. The Brachiosaurus model is from Alvin Abreu's Jurassic World Pack. It's a lucky thing that the Brachiosaurus' model is in .bfb format and not .nif, because as detailed in the Automatic Sprite Rendering thread I'm having a problem of being able to have both the NIF import addon and the BFB/BF import addon in one version. https://zt2downloadlibrary.fandom.com/wiki/Jurassic_World_Brachiosaurus_(Alvin_Abreu) Overall I just tried to follow Hendrix's tutorial as closely as possible. It probably wasn't a smart decision to make a gigantic dinosaur as my first ever mod but eh.
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