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Showing content with the highest reputation on 04/15/2024 in all areas

  1. Just popping in to say that for the initial release of this hack I've decided to trim the fat down just to get the first version out. I was back and forth if I wanted to try and push for giving dinosaurs new foliage that better matches the formations that they lived in, but trying to reconstruct paleoflora is way more of a pain since visual reconstructions are rare and that'd be waaaaaay more work and could easily come in an update down the road. I need to finish up two buildings and do a few of the remaining plaques, and we should be good to go. Currently the initial release will have: completely redone terrain and foliage requirements for a lot of dinosaurs, courtesy of Incinerox's suggestions animations that were rendered and made but weren't set to play in the animals behaviour sets have been readded sounds that either weren't used or had a wrong path have been readded and fixed changes to certain scenarios to better match other changes that have been made elsewhere in the hack two whole new scenarios are included some new rocks, scenery, and buildings bunch of other little changes I can't remember right now There will be a full changelist text file included inside the download when it comes, eventually, documenting all the changes, credits. etc.
    3 points
  2. Been a hot minute, mostly tried to get my IRL stuff back in line. With that out of the way, new pack wheeeeee All three were deceptively hard to get sprites of, for varying reasons. The Lazy Lias Themed after the Early Jurassic Lias Group in the UK, of course, with three iconic(?) animals. Dimorphodon Scelidosaurus Ichthyosaurus Dimorphodon and Scelidosaurus are compatible with each other. Ichthyosaurus will be compatible with Plesiosaurus...in Serpyderpy's updated Dinosaur Digs realism hack, when it releases! Keep an eye out for that. Also like a good chunk of my mods you need ui99 and lang-borsato for this. Just assume that for all my stuff I guess. The Lazy Lias.ztd
    2 points
  3. Hi. I wanted to write a quick announcement. The short of it is: I'm retiring EMU from further development. It's not the end of the road for the utility it brought though. Finn and I have been working on OpenZT over the past year and lately it's been full steam ahead. Everything EMU can do it can do but better. If you liked my scripts that worked with EMU, they'll live on in OpenZT. More information in the Summer :) Or join our Discord in my signature link.
    2 points
  4. Additions of this week: Have a nice weekend! 😸😸
    1 point
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