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Showing content with the highest reputation on 01/01/2025 in all areas

  1. I am with you for all of the % you can find SavannahJan and Cricket are priceless! But also Fern and our ZooTycoon supporting friend Jay who play key roles in advancing and keeping ZT alive Also I feel lots of respect love and appreciation for Professor Paul Pretty much a backbone of support
    4 points
  2. I feel tons of grief over the loss of our friend I knew it was coming as she told in advance but it doesn’t make it easier My heart is crying I am crying and that probabably will be an on and off continuous undoing thing for today and most likely tomorrow my heart goes out to her husband For us let’s keep her in our hearts and memories She brightened my life
    2 points
  3. Especially in light of recent news, I want to extend my appreciation ten times harder to the staff for keeping this site online and doing the migration. I know it is probably extremely frustrating from a technical standpoint and I know it isn't as easy to support sites like this in this day and age. It's such a critical hub for the community and I'm so thankful it's still here in a day and age when websites with this much history are more and more in danger of disappearing. Thank you so much.
    2 points
  4. Yes they were but not released at Tek. I have them all somewhere so it is time Tek had them since I think they are not available elsewhere any more. I think we used some in a contest a while back.
    2 points
  5. It is with heavy heart that I post this. For those that are familiar with Yellowrose (Wendy) from ZA (Zoo Admin), her son posted this from her Facebook account: This is Wendy's son Kevin. I regret to inform you that Mom died Christmas morning. At approximately 5am she passed in her sleep, comfortable, painless and peaceful. She will be greatly missed. Yellowrose was a prominent and prolific designer for our ZT community. I had the pleasure of working with her on a couple of projects. She was amazing. She will most definitely be missed. Side note: At Wendy's request, Jan and I are working on hosting her ZA files here at Tek.
    1 point
  6. Very sad news, but what a beautiful poem to remember her with.
    1 point
  7. Some are here The rest I will have to hunt for.
    1 point
  8. Some paths come with rails on the slopes so it could be a path you are looking for.
    1 point
  9. This is painful news to run into on my short visit here. She has been such a constant in the community for so long. She will be greatly missed.
    1 point
  10. Like I mentioned in the topic where I introduced myself, I became interested in the .zoo file format that Zoo Tycoon 1 uses. This was right after implementing support for reading several binary formats that RCT uses. And so I set about investigating the format, with the goals of 1) hacking the saves and doing interesting stuff that the game does not normally allow, and 2) import the landscape into OpenRCT2. Today, the focus is on the former. ZT1 does not include a map editor, and while you can enter developer mode to move the zoo walls a bit further towards the edge, you cannot increase the visible space and actually make your map bigger. So you’re basically stuck with a few standard sizes like 75×75 or 150×150. Or are you? The map size is actually saved in the .zoo file, as you can see when looking at via a hex editor: Now, just modifying this value will result in a crash. This is expected - the terrain data is saved in a continuous stream of mapSizeX × mapSizeY elements. So a 75×75 map contains 5625 elements, while a 150×150 map contains 22500 elements. For 233×233, we need 54289. Since I started with the Large Grassy Zoo map, which is 150×150, that thus means 54289 - 22500 = 31789 additional elements, inserted at the correct place. Note how quickly this number increases compared to map size - that’s exponential growth for you. This is not just me showing off maths though - it means quickly increasing memory usage. The map size is saved using a 32-bit integer, which has a theoretical maximum of about 2.1 billion (or 4.2 billion in certain circumstances). In practice though, testing with different map sizes has shown that 233×233 is the maximum that ZT1 will load. Anything bigger and it will freeze while attempting to load. But then, having a 233×233 map is still quite an improvement from 150×150, is it not? Here is a screenshot. You can see the original borders of the Large Grassy Zoo map and the zoo wall continuing: Zoo Tycoon 1’s extreme zoom makes it difficult to get an oversight of the size. But here is a neat trick to measure map size: use a dirt path, which costs $10 per tile and just divide by 10: (In this example, I built the path outside the zoo walls using dev mode, but even if you build it within your zoo it should be easy to see that this map is indeed 233×233.) Now, I’m sure you’re keen to try it out yourself. Well, for the low, low price of €49,95... nah, just kidding. Here it is. enlarged5c.zoo
    1 point
  11. Our beloved Z.Z. (Cathy Rourke) passed away this morning Her husband posted this on her Facebook account: Today I cry. A cry from the depth of my soil and the fullness of my heart. I will never see her smile. I will never hear her laughter or see her beautiful eyes again. She is here beside me, yet she is not. She has left me and gone a different path. Leaving me with my memories of our life together and our love for each other. She left me a better man than she found me. And for that I love her even more To everyone, Cathy Rourke passed this morning. it started raining as she passed. She loved dancing in the rain. Somewhere she is dancing still. - Dennis Rourke
    0 points
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