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Showing content with the highest reputation on 09/15/2026 in all areas

  1. @HeatherL I got the young bison to use a separate palette now, but I can't seem to introduce sexual dimorphism to the adult bisons. We are still lacking resources on hex editing, but theoretically this should be possible since Jymn did a number of them. Anyway, I sidequested a little bit. This is a hack that I have configured a while ago but only got around to compiling them into a file just now upon a request from Khaydar. Underwater volcanoes are well-known, and they spew lava right to the ocean floor despite all that water pressure above them, so it stands for reason that we should be allowed to place the volcanoes ingame underwater too. Another structure associated with volcanic activity on the ocean floor is the hydrothermal vent. Sadly we don't quite have anything like that in the game yet. I decided to chuck the existing steam vents and geysers too so they can function as makeshift hydrothermal vents. Aside from tank compatibility, I also made them exhibit neutral, indestructible, and reduce their footprints for easier landscaping. I know some users prefer new items over hacks. While I don't have time to turn these into unique items, anyone who want to do so are welcomed to take a jab at them. Otherwise, the hack should have no impact on your old zoos. Credits to Pixigger's Exhibit Scenery for inspiring me to find ways to make more existing scenery items exhibit-friendly. The file has been submitted to Zooberry and should be available soonish. Here is an example enclosure, as a bonus.
    3 points
  2. No I have not updated the DD post but the updated deer is available at the Design Guild in the link I added. See the post above the one you quoted. There are a huge amount of posts out back of DD awaiting updates of some sort or another.
    1 point
  3. Gibbon toy use sprites, (toy sprite not included)
    1 point
  4. Made some very subtle changes to the texturing. I'm really hoping this fixed some of the blurring, especially around the gargoyles. It might have lost some detail as a result, but what can ya do.
    1 point
  5. It can get better. Every proper Zoo Tycoon zoo needs this at least once.
    1 point
  6. @Fern That would be a bit difficult, as I required over 1000 additional mod items just to build this, in addition to the mods I already had installed. Though given that a large number of these mods were uploaded to ZooTek by you, I think you could give it a try. @Goosifer Thank you, it's come a long way since my very first attempt. This was January 2025. Those marble walls RDingFT made a huge difference. I am glad you both added them to ZooTekPhoenix and ZooBerry.
    1 point
  7. One detail I just noticed is that I accidentally deleted some path in the historic extinction hall. Fixed that now.
    1 point
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