(Designer)Zarawatto Posted March 3 Author Posted March 3 13 hours ago, YoungerPrinceLothric said: Wanted to mention that I went to your google drive and did not see the pelagornis in there. Would it be included in the modified UFOv3 file? EDIT: Yup! It's in the UFOv3 file for anyone wondering! That's right... It's available as a single or as a new file in the merged version of UFO 2
(Designer)Zarawatto Posted March 23 Author Posted March 23 Spring gift for you all: Better late than never, Bug Mayhem mini pack now available in the link at my signature: Contents: Meganeura Pulmonoscorpius Archaeopteris Water placeable foliage Compatible with Khaydar's Arthropleura Spoiler Animal sounds from Pokemon games. Hope you enjoy them! 2 5
Fern Posted March 24 Posted March 24 I downloaded everything from there and am now laughing at how old Zarawatto is. In the packs folder all the zips are dated Dec 1899. I did not know they had computers back then. 3
(Designer)Zarawatto Posted March 30 Author Posted March 30 If you like surprises, I'm about to spoil my next works: My next pack is named "Super Sailors" and will include Concavenator, Ichthyovenator, Irritator & Amargasaurus... Both Ichthyovenator and Irritator will be half aquatic able to swim in water terrain... Do you want them to be tankable as well? I'll start it this week ?? 1 1
Hawkkeye666 Posted March 30 Posted March 30 Tankable, please. I noticed on your tyrannosaurs that white part of the model sometimes protrudes as texture doesn´t cover everything on model. These protruding parts are quite shiny. You can avoid this by loading different texture below the texture you use, I generally use black texture (just black or ingame spectacled bear texture for something little less dark) or white texture for white animals (generally ingame polar bear´s one).
(Designer)Zarawatto Posted March 30 Author Posted March 30 5 hours ago, Hawkkeye666 said: Tankable, please. I noticed on your tyrannosaurs that white part of the model sometimes protrudes as texture doesn´t cover everything on model. These protruding parts are quite shiny. You can avoid this by loading different texture below the texture you use, I generally use black texture (just black or ingame spectacled bear texture for something little less dark) or white texture for white animals (generally ingame polar bear´s one). Thanks for your advice, Hawk!! I intentionally left those for young tyrannos as they look like the fluffy grayish feathers birbs have when they are chicks... They are more evident in Albertosaurus young model... However, I need to fix that issue for animals that are not that floof
(Admin)Savannahjan Posted March 30 Posted March 30 Will they still be able to use the flat water terrain?
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