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HENDRIX
Posted

I've updated the NIF scripts allowing them to import models and animations from Wildlife Park 2. That means more porting opportunities, yay!

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  • Love 1
Khaydar
Posted

Oh boy, WLP has some great animals and objects. Now, I'm thinking of redoing some models from my walking with beast mod since WLP2 basicly  have the Walking With skins.

 

I assume it's also possible to import WLP2 animals to ZT2.

HENDRIX
Posted

Indeed it is; it's been possible to get the raw meshes all the time and I even did that years ago. Only the weight painting and animations would never import properly.

One problem now is that especially the early models are often weirdly posed in the NIF and as a result they distort on import, unless they are manually aligned with their skeleton.

HENDRIX
Posted

OK figured it out - the latest update will even import those that cause trouble with default settings (like Gastornis) if you do:

1) Right click the NiNode that is the parent of the mesh you want to load, Transform > Apply.

2) In blender import menu, check "Apply Skin Deformation".

HENDRIX
Posted

WLP3 uses the same nif version and consequently imports fine as well! :)

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  • Like 1
  • Love 2
Posted

HENDRIX, how do I install these nif scripts that import wildlife park 2 and 3 models, I tried installing from the github and it said no module is named pyffi.formats, is there any way to fix this?

Khaydar
Posted

@lukamasI ran in the same problem before, this is what Hendrix told me 

 

 

"Open the nif scripts zip you download:

Extract: blender_nif_plugin-develop\io_scene_nif

This folder goes into blender's addon folder so you get:

C:\Users\USER\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\io_scene_nif

 

Also download https://github.com/niftools/pyffi

Extract: pyffi-develop\pyffi

This folder goes into blenders's modules folder:

C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\python\lib\site-packages\pyffi

(or whereever you have your blender installation)"

  • Like 2
Particle
Posted

Does this work to import buildings and scenery from wildlife park 2 and 3 also?

 

I'm assuming that is a yes, but I know you can give the full answer Hendrix.

HENDRIX
Posted

The buildings that I have tried all work fine :)

Posted

I installed the scripts, but it does not import the entire kf animations file, I only see an idle, walk, and turn animations imported

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